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Watch Out For These Trends in Mobile Learning: 2015 And Beyond

Origin Learning

2015 will only make it better – as learning departments find a way to circumvent or solve the existing challenges posed by it. Just like there’s big data for everything else, app analytics for mobile devices is being vouched as a huge possibility to create relevant and personalized learning experiences. Social mobile learning.

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Creating Continuous, Frictionless Learning With New Technologies

CLO Magazine

Technology has conditioned workers to expect quick and easy experiences — from Google searches to help from voice assistants — so they can get the answers they need and get back to work. With all we know, is time spent in learning modules really the best measurement of learning impact at work?

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What’s Next for Learning & Technology – Resources Shared at #eLGuild

David Kelly

Are You Meeting All Five Moments of Learning Need? Marc My Words: Google Glass as Wearable Performance Support by Marc Rosenberg. 2015 Reflections on Games and Gamification for Learning by Karl Kapp. Curation: A Core Competency for Learning Professionals by David Kelly. Augmented and Virtual Reality.

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What’s Next for Learning & Technology – Resources Shared at #LTSF17

David Kelly

Are You Meeting All Five Moments of Learning Need? Marc My Words: Google Glass as Wearable Performance Support by Marc Rosenberg. Games-Based Learning. Game-Based Learning: What it is, Why it Works, and Where it’s Going by Jessica Trybus. Game-based Learning is NOT Didactic Instruction by Karl Kapp.

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What’s Next for Learning, Technology, and Our Profession – Resources Shared at #ATDTK

David Kelly

Are You Meeting All Five Moments of Learning Need? Marc My Words: Google Glass as Wearable Performance Support by Marc Rosenberg. 2015 Reflections on Games and Gamification for Learning by Karl Kapp. Curation: A Core Competency for Learning Professionals by David Kelly. Augmented and Virtual Reality.

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The Now and Next of Learning and Technology – Resources Shared at #LeapAhead

David Kelly

Are You Meeting All Five Moments of Learning Need? Marc My Words: Google Glass as Wearable Performance Support by Marc Rosenberg. 2015 Reflections on Games and Gamification for Learning by Karl Kapp. Augmented and Virtual Reality. Augmented Reality in eLearning by Nicholas Filler.

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The Now and Next of Learning & Technology: Slides and Additional Resources

David Kelly

Game-based Learning is NOT Didactic Instruction by Karl Kapp. 3 Ways to Use Game-Based Learning by Matthew Farber. Could Game-Based Learning be a Game-Changer in eLearning? 2015 Reflections on Games and Gamification for Learning by Karl Kapp. Are You Meeting All Five Moments of Learning Need? by Paul Leavoy.

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