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Deeper eLearning Design: Part 2 – Practice Makes Perfect

Learnnovators

This is the second post in a series of six that covers Deeper eLearning. The goal of this series is to build upon good implementations of instructional design, and go deeper into the nuances of what makes learning really work. So the ‘event’ model of learning isn’t the most effective approach to creating persistent change.

Design 173
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Clark Quinn – Crystal Balling with Learnnovators

Learnnovators

After an academic career, Dr. Quinn served as an executive in online and elearning initiatives and has an international reputation as a speaker and scholar, with four books and numerous articles and chapters to his credit. Learnnovators: What are the latest trends in organizational learning & development, and performance support?

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CLARK QUINN – CRYSTAL BALLING WITH LEARNNOVATORS

Learnnovators

After an academic career, Dr. Quinn served as an executive in online and elearning initiatives and has an international reputation as a speaker and scholar, with four books and numerous articles and chapters to his credit. Learnnovators: What are the latest trends in organizational learning & development, and performance support?

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Sahana Chattopadhyay – Crystal Balling with Learnnovators

Learnnovators

ABOUT SAHANA CHATTOPADHYAY (Social Learning & Collaboration Strategist, Performance Consultant Exploring Emergent Learning, Blogger). Sahana Chattopadhyay is a performance consultant and an L&D professional with 15 years of experience in the field of academia and organizational learning.

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Laura Overton – Crystal Balling with Learnnovators

Learnnovators

Laura Overton is the Founder and Managing Director of Towards Maturity – a not for profit benchmark practice that provides independent research to help organisations deliver improved performance through learning innovation. Success comes down to how L&D professionals apply these tools to the business problem of learning.

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48 Books Every Aspiring Chief Learning Officer Should Read

TalentLMS

Learning technology books (2). Motivation & Gamification books (5). Learning & business strategy books (4). Learning and Development Culture books (5). How We Learn: The Surprising Truth About When, Where, and Why It Happens by Benedict Carey. Motivation & Gamification books. Get it here.

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Games To Gamification

Learnnovators

So we know that game based learning and gamification are not new. Here I would like to mention an instance from the Indian epic Mahabarath, where gamification was used in the process of selecting a groom for a bride. They are also defined by rules, skills, strategies and the elements of chance.