Remove Big Question Remove iPod Remove Music Remove Player
article thumbnail

Creating Successful m-Learning Strategy – Part 3

Upside Learning

The big question is – Are you building web apps or native one? Some example: Digg Mock-up , music demo. It is a jQuery plugin for mobile web development on the iPhone, iPod Touch, and other forward-thinking devices. Adobe AIR & Flash Player 10.1– Some samples developed on JQTouch are available here.

article thumbnail

e-Clippings (Learning As Art): Want RealPlayer without ads? Thank You BBC!

Mark Oehlert

According to this article in the Washington Post, the BBC required Real to produce a version of its player without ads. We are plainly witnessing a restructuring of the music and newspaper businesses, but their suffering isn’t unique, it’s prophetic."--Clay Apple/iPhone/iPod Application Becomes the Platform Arrghh!!!

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

e-Clippings (Learning As Art): Liveblogging Sid Meier 2.

Mark Oehlert

We are plainly witnessing a restructuring of the music and newspaper businesses, but their suffering isn’t unique, it’s prophetic."--Clay Apple/iPhone/iPod Application Becomes the Platform Arrghh!!! As a result, either the revolutionaries are put down, or some of those institutions are transmogrified, replaced, or simply destroyed.

article thumbnail

e-Clippings (Learning As Art): "Mobile, collaborative and location-based learning" (FutureLab)

Mark Oehlert

As players move around, their phoneconnects to different cells, each of which has a unique ID. We are plainly witnessing a restructuring of the music and newspaper businesses, but their suffering isn’t unique, it’s prophetic."--Clay Apple/iPhone/iPod Application Becomes the Platform Arrghh!!! books futures Web 2.0

article thumbnail

e-Clippings (Learning As Art): "U.S. Spies Use Custom Videogames to Learn How to Think" (WIRED)

Mark Oehlert

The titles may conjure images of blitzkrieg, but the games themselves are actually a surprisingly clever and occasionally surreal blend of education, humor and intellectual challenge, aimed at teaching the player how to think." Apple/iPhone/iPod Application Becomes the Platform Arrghh!!! stuff Here are some of my main del.icio.us

article thumbnail

e-Clippings (Learning As Art): "Learning objectives are best achieved when tied to real-world (not inworld) factors of production" (TerraNova)

Mark Oehlert

and Ill have a question afterwards. If a players actor getsstronger, faster or better at casting spells, the participant hassimply done well at the game, but hasnt learned anything directly as aresult. We are plainly witnessing a restructuring of the music and newspaper businesses, but their suffering isn’t unique, it’s prophetic."--Clay

article thumbnail

e-Clippings (Learning As Art): GDC Update 7: Collaborative Writing and Vast Narratives: Principles, Processes and Genteel Truculence

Mark Oehlert

that is a model of a real-life PMO, populated with all the usual players (PM, logistician, contract specialists, etc.) We are plainly witnessing a restructuring of the music and newspaper businesses, but their suffering isn’t unique, it’s prophetic."--Clay Apple/iPhone/iPod Application Becomes the Platform Arrghh!!!