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John Blackmon – Crystal Balling with Learnnovators

Learnnovators

ABOUT JOHN BLACKMON (Co-Founder and Chief Technology Officer, Trivantis Corporation). As Chief Technology Officer for Trivantis Corporation, John Blackmon is responsible for all aspects of development and strategy for the company’s eLearning products. THE INTERVIEW: 1. How did you scale this height?

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Michio Kaku #devlearn opening keynote

Learning Visions

Education hasn’t changed much in 2000 years. This is augmented reality. Virtual reality is for children. Augmented reality – everything you look at is annotated. New technology like this can cause fear – phase 1: “I’m too old for this!” Automation has reduced everything in price – except education.

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#ICELW Opening Keynote with Steve Wheeler @timbuckteeth "The Future is Mobile…Social…Personal"

Learning Visions

Opening keynote with Steve Wheeler @timbuckteeth, The Future is Mobile…Social…Personal Plymouth University UK “Any sufficiently advanced technology is indistinguishable from magic.” ~ Arthur C. Clark We need to make the technology invisible –so we can concentrate on the learning. Remember that technology is just a tool.

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Humour and Learning in 3 Questions

KnowledgeOne

Having worked as a journalist and educational designer, she is interested in everything related to learning: from educational psychology to neuroscience, and the latest innovations that can serve learners, such as virtual and augmented reality. Our detailed article on this subject: Do humour and learning mix well?

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Watch Out For These Trends in Mobile Learning: 2015 And Beyond

Origin Learning

Global mobile data traffic grew 69 percent in 2014 and was nearly 30 times the size of the entire global Internet in 2000. Learning design based on these technologies means learners can have real-time dashboards to monitor their progress and access to the right content or experts based on geo-location—all through mobile delivery.”

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The Evolution of the “Common eLearning Man”

eLearning Brothers

When writing this post, I’ve been amazed how quickly technology is progressing and how it is starting to impact the methodology of content delivery. The “common eLearning man” did not give up or become discouraged because of the advances in technology from 2000-2005. Augmented reality.

CD-ROM 70
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The Remarkable Journey of Deep Learning

KnowledgeOne

This technology has had a rollercoaster ride marked by several “winters”: a first in the mid-1960s, a second in the mid-1970s, and a third in the early 2000s. However, other, more promising events have enabled it to become the ubiquitous and promising technology it is today. The pivotal moments.

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