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Leader development is the question. Is mobile the answer?

Allison Rossett

companies have increased leadership development spending 14 percent over 2011 levels to an estimated $13.6 To our surprise, only 4% of a professionally active sample reported that they were using mobile devices for enterprise learning and support. Bersin Associates, now affiliated with Deloitte, wrote this in 2012: U.S.

Mobile 160
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The Future of ePub: What Authors and Publishers Need to Know

Hurix Digital

The ePub3 Factor Uplifting Digital Books Dynamism A significant inflection point in the ePub journey came with the release of ePub3 specifications in late 2011 standardizing structural and presentation enrichments setting modern design precedents.

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Virtual reality for pain management

KnowledgeOne

Some of the examples of acute pain cases for which virtual reality is appropriate include patients who have just had a skin graft or are recovering from burns, those whose dressing changes are painful, children who receive treatments involving needles (puncture, injection, blood sampling, etc.) 2011 and Lagnado L. 2014; Hoffman et al.,

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Answering #Gamification Questions from a 7th Grade Student-Part 1

Kapp Notes

Several meta-analysis studies (study of studies) have indicated that game-based learning is more effective for learning than traditional classroom instruction. Sitzmann (2011) conducted a meta-analysis of 65 independent samples and data from more. Resource document PR Newswire. Accessed 28 March 2016. Sitzmann, T.

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Effective Interface Designs for eLearning

Association eLearning

To start, we’ll talk about audience analysis, which is the critical first step in design, and then we’ll look at some elements of good screen design that apply directly to learning. Here are a few Digitec samples of interface designs. For more examples of well-designed eLearning courses, check out our samples.

Design 180
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Creating Your First Association eLearning Course

Association eLearning

Another way to fine-tune your learning is to perform what’s called a Skills Gap Analysis. By starting with some assumptions about the learner’s pre-requisite knowledge, a Skills Gap Analysis will help you determine what your learners need to know so you can zero-in on the desired outcomes for the course. Or was it internet gymnastics?)

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eLearning Cyclops: Signs of Being in e-Learning Hell #eLearningHell

eLearning Cyclops

Sunday, February 20, 2011. 23 comments: Dave Ferguson February 21, 2011 2:12 AM It was a while back, but one line system I worked with had a feature to collect comments from students. " Reply Delete Kevin Thorn February 21, 2011 2:43 AM These are classic, Jeff! eLearning Cyclops. My insights on elearning and mlearning.