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Training Industry Selected Gyrus Systems as a 2018 Gamification Watch List Company

Gyrus

Gyrus Systems , a leading Learning Management Systems (LMS) vendor, announced today it has been selected as a 2018 Gamification Watch List company by Training Industry.com. These capabilities benefit organizations, as more engaged and attentive learners result in better employee retention and performance.”.

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Top 5 Benefits of eBook Authoring Tools Every Publisher Must Know!

Kitaboo

Features such as hyperlinks, audio/video files, images- both static and dynamic, virtual reality and augmented reality coupled with animation can make learning more contextual and relevant to the end-users, heightening their interest and delivering a highly personalized experience. Digital Publishing / May 29, 2018.

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2024 Trends We’d Like to See

Upside Learning

I was asked to write a book in 2018 addressing the persistent training myths hindering our industry. For instance, virtual reality (VR) and augmented reality (AR) have been an eager expenditure for organizations. Of course, they’re not directly applicable, so we’ll need some inference.

Trends 147
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Friday Finds | March 9, 2018

Mike Taylor

Learning Technologies UK 2018 Videos. Social technologies in business – the impact, the benefits, the issues ”. Have you ever felt like a total slacker because you’re not working on mobile gamified Augmented Reality microlearning projects? Here are a few of my favorites: Isabel DeClerq ( @IsabelDeClerq ) |.

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Benefits of STEM Education and Publishing

Kitaboo

Highly interactive content that highlights the meaning of STEM and benefits of studying four subjects as intertwined with one another and their interdependence on one another. Benefits of STEM Education. If not for STEM publishing, none of the above benefits would result in fruition. February 28, 2018 | Education Technology.

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2024 Learning and Development Trends We’d Like to See

Upside Learning

I was asked to write a book in 2018 addressing the persistent training myths hindering our industry. For instance, virtual reality (VR) and augmented reality (AR) have been an eager expenditure for organizations. Of course, they’re not directly applicable, so we’ll need some inference.

Trends 130
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Master K12 Education With Virtual Learning Environments

Hurix Digital

In 2018, immersive technology in the education industry held a value of 0.5 Today, investing and adopting virtual learning modules that embrace Virtual Reality (VR), Augmented Reality (AR), and even Mixed Reality (MR) is easy. With this, K12 education is making significant strides toward excellence.