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What is Rapid Learning (or Rapid eLearning Development)?

Webanywhere

A 2017 survey showed an average of 71 development hours for 1 hour of training, with one or two interactive elements. The trend is going down, with technology helping developers to automate tasks they had previously coded. But the difference with a rapid development approach is reported as a 40% reduction.

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Virtual Boot-Camp: Games and Learning with the U.S. Military.

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS Virtual Boot-Camp: Games and Learning with the U.S. Military by Jim on May 19, 2011 in Gaming Theory Think game-based training doesn’t have anything to offer your organization in the way of savings?

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eLearning: Top Posts of 2009 - Upside Learning Blog

Upside Learning

Top 100 Learning Game Resources. Top 47 eLearning & Workplace Learning Blogs. The Ten Commandments of eLearning. Using Silverlight/Expression Blend for eLearning Development. eLearning Development: How long does it Really take? eLearning Development: How long does it Really take?

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Can Games Transform the World? | Social Learning Blog

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS Can Games Transform the World? Games seem like a really cool way to add some fun to learning and seem to pose little or no risk to the learning outcome. To be effective the game must make work seem like play.

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Do We Learn Differently Now?

Upside Learning

Just before I went on holiday recently I was asked how human learning has changed with the advent, penetration and increasing ubiquity of computing technology. While you hold that thought, it’s good to think that the technology is on the cusp of providing an ‘infinite’ amount of information.

Cognitive 241
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Top 8 Applications of Generative AI in eLearning Development

Harbinger Interactive Learning

Generative AI in eLearning can be game-changing, or is generative AI a game-changer? However, it is essential to investigate whether this technology can be instrumental in the eLearning development ecosystem. The current eLearning boom is inevitable. Most of us know the answer to this.

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The Open Screen Project – Will It Succeed?

Upside Learning

The Open Screen Project was started to help create a singular experience on multiple devices (using Flash) be it Computers, Mobiles, TV or Game consoles. The Webkit engine has been adopted by multiple smart phone (like iPhone, Android, Nokia, and Palm Pre) browsers that account for 65% of device market share.