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The Metaverse, NFTs and How E-Learning Will Be Impacted

SmartUp

The future culmination and integration of fragmented virtual worlds will converge digitally – enhanced physical reality and physically persistent virtual or augmented spaces. He believes the metaverse will be the successor to the mobile internet, and creating this product group is the next step in Facebook’s journey.

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Can VR Make Learning Viral?

Origin Learning

A view of the learning canvas will reveal the emphasis that organizations are laying to augment the workforce with relevant and timely skills so that the ability to get into their roles proves effective and efficient. Why are established technology players looking for acquisitions? For, speed matters! Where is the market headed?

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Can VR make learning viral?

Origin Learning

A view of the learning canvas will reveal the emphasis that organizations are laying to augment the workforce with relevant and timely skills so that the ability to get into their roles proves effective and efficient. Why are established technology players looking for acquisitions? For, speed matters! Where is the market headed?

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Noughties. but nice

Learning with e's

Here are just a few of the personal technological innovations (good or bad) that emerged in the noughties: Mobile ringtones: OK. First appearing in 2001, the iPod series is now the most successful digital audio player in history with over 220 million worldwide sales at the time of writing. perhaps we could do without ringtones.

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2024 and the future of education

KnowledgeOne

As we embark on 2024, together with building the list of resolutions – personal or company-level – it is also an excellent time to examine the emerging educational trends poised to influence our approaches to learning and teaching. Follow us on our LinkedIn page , and let’s discuss these trends in more detail!

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Chasing Pokémon Can Help You Catch Learning

CLO Magazine

The monster seeking game acquired more active users than Twitter in its first week, with players spending more time on the game than on Facebook. This brilliant use of geo-location-based virtual and augmented reality gaming offers intriguing insights into the future of learning.

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Top Learning Trends for 2017 (according to the experts)

Axonify

Virtual Reality and Augmented Reality will continue to be disruptive, but not quite ready for prime time. Without naming names, the big enterprise players in this space do not even have viable apps to support mobile. The most important trend, in my opinion, will emerge as L&D continues to embrace xAPI.

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