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The Impact of Virtual and Augmented Reality on Higher Education

Hurix Digital

Augmented reality (AR) and virtual reality (VR) are immersive technologies that equip users with the capability to experience digitally produced content in actual and virtual arenas. Augmented reality overlays digital information such as sounds, videos , and graphics onto the real-world environment.

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Incorporating Metaverse into Corporate Training Programs in 2023: A Look into the Future

Infopro Learning

In recent years, the term has been used to describe the growing trend of virtual and augmented reality (AR/VR) technologies, which are being used to create immersive and interactive digital experiences. Employees can participate in virtual scenarios and competitions, encouraging them to learn and apply the skills they have acquired.

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Transforming the Enterprise Learning Experience With AI

Infopro Learning

Within the constantly changing field of enterprise learning, where the pursuit of efficient approaches collides with the ever-changing technological environment, many business leaders are asking the same question: Can you really transform the learning experience with artificial intelligence (AI)?

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Free learning & development webinars for April 2022

Limestone Learning

Move over March — it’s time to do our learning with a little sunshine peeking through the office curtains. It’s packed with learning events and new business ideas to get you moving for spring. It’s packed with learning events and new business ideas to get you moving for spring. Tuesday, April 5, 2022, 9 a.m.–10

Free 134
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Augmented Reality and M-Learning

eLearning 24-7

You wonder to yourself, can this work in the e-learning world? Specifically, m-learning? Can an app for the smartphone superimpose learning in a location or locations? Would it be possible to create a 3D environment in a real environment with people interacting? Augmented Reality and it is happening as we speak.

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Augmented Reality and M-Learning

eLearning 24-7

You wonder to yourself, can this work in the e-learning world? Specifically, m-learning? Can an app for the smartphone superimpose learning in a location or locations? Would it be possible to create a 3D environment in a real environment with people interacting? Augmented Reality and it is happening as we speak.

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Exploring the Metaverse and Collaborative Learning: A Powerful Combination for Corporate Training

Hurix Digital

The origin of this term traces back to Neal Stephenson’s sci-fi novel, “Snow Crash,” envisioning a realm where lifelike avatars interact with each other in realistic 3D landscapes and immersive Virtual Reality (VR) environments. The future of corporate learning hinges on adaptability, scalability, and innovation.