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Make Learning An Experience. Blend It! | Social Learning Blog

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS Make Learning An Experience. by Michael on March 7, 2011 in blended learning If you still believe that “classroom learning is the best learning” for your training and learning programs, I have some news for you.

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What Can March Madness Teach Us About Blended Learning? | Social.

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS What Can March Madness Teach Us About Blended Learning? by Paul on March 23, 2011 in Classroom Learning , Video , blended learning Opening weekend of March Madness is over.

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The New eLearning Ecosystem in 2024: ChatGPT, Chatbots, and Beyond

Infopro Learning

What if you could step into the future of employee training in the year 2024? Imagine the possibilities of experiencing cutting-edge technology and innovative training methods that revolutionize the way employees learn and develop their skills. trillion by 2030.

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Virtual Boot-Camp: Games and Learning with the U.S. Military.

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS Virtual Boot-Camp: Games and Learning with the U.S. Military by Jim on May 19, 2011 in Gaming Theory Think game-based training doesn’t have anything to offer your organization in the way of savings?

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9 steps to successful learning design

Arlo Training & Events Software

We hear these words often from our network of training providers when we bring up the topic of learning design. We hear this from professional, successful training providers who’ve been in the game a while. That’s why Arlo has introduced learning design into our professional service offering. Opportunities.

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Can Games Transform the World? | Social Learning Blog

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS Can Games Transform the World? Games seem like a really cool way to add some fun to learning and seem to pose little or no risk to the learning outcome.

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The Lonely eLearner: Creating Social Learning Anchors | Social.

Dashe & Thomson

The gist of it was that even though we have an enormous amount of tools available to enable social learning across far reaching boundaries, the self-study type of eLearning seen in so many workplaces today can potentially cut learners off from any type of social interaction during the course of the learning.