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Empowering K12 Teachers: Using Educational Video Games in the Classroom

Hurix Digital

There is no denying that EdTech solutions including educational video games have been a welcome addition for students receiving their k-12 education. Game-based learning, also known as interactive learning, harnesses the power of technology and time-tested gamification in education to make learning fun for students.

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How Educational Games Enhance Engagement in K-12 Education

Hurix Digital

In recent years, using educational games in the classroom has soared in popularity. Though game-based learning has been in use for generations, gamification in learning has become one of the leading digital learning tools that educators employ in K-12 education.

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How to Choose the Right Gamified Learning Platform for Your Classroom?

Hurix Digital

Imagine a classroom where learning is fun, immersive, and refreshing. But, with so many platforms available, how do you find the right fit for your classroom and teaching goals? But, with so many platforms available, how do you find the right fit for your classroom and teaching goals? Worry not; we are here to help you!

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Gamification 2.0: Shaping the Future of Education through Interactive Learning

Hurix Digital

In an era where digital transformation is at its peak, the education sector is witnessing a revolutionary change through the concept of gamification in learning. This approach has morphed into a sophisticated model known as Gamification 2.0, What is Gamification in Education? What is Gamification in Education?

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Game On: How Digital Game-Based Learning is Revolutionizing Education

Dynamic Pixel

With the rise of digital game-based learning , classrooms are transforming into exciting virtual playgrounds where students can level up their knowledge while having a blast. So grab your controllers and let’s dive into the world of game-based learning – it’s time to play like never before!

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How Educational Games Enhance Engagement in K-12 Education

Hurix Digital

In recent years, using educational games in the classroom has soared in popularity. Though game-based learning has been in use for generations, gamification in learning has become one of the leading digital learning tools that educators employ in K-12 education.

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The Benefits of Using Digital Learning Platforms in the Classroom

Kitaboo

Digital textbook platforms like KITABOO enable educators to bring a tremendous amount of knowledge from around the world into the classroom in an engaging and inclusive manner to all present there. This blog will delve into the intricacies of these platforms and highlight the benefits they bring to modern classrooms.