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7 Reasons Why You Must Convert Flash Games to HTML5

Hurix Digital

Adobe Flash ruled the internet for a long time. However, owing to glaring security gaps, performance, and stability issues that Flash games presented on mobile devices, a need for change became more pressing. What is Flash? Adobe Flash is a software platform designed to support multimedia content production and display.

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15 Authoring Tools For mEnabling Your eLearning For iPads

Upside Learning

A multimedia authoring tool that goes beyond Flash and builds applications based on HTML5, Javascript, jQuery and CSS3 and works well on iOS and Android devices, and the latest HTML5-compatible browsers. Here’s a good, low-cost option for quick conversion of your existing Captivate-based projects for tablets. It’s free!

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Pressure mounting to lose Flash in Web content

Aptara

Pressure mounting to lose Flash in Web content. The struggle of HTML5 against Flash is one of the Internet's current main elements. Flash is the entrenched choice, due to its longtime presence on Web pages. It's not a fun process, and HTML5 is meant to avoid those types of extra downloads. The heat is on.

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Delivering content in multiple formats – A common publishing challenge?

Magic EdTech

PDFs converted to Flash : These have a short lifetime as Flash is waning in popularity. HTML5 : This format is mobile-friendly with a standardized format that provides a wide variety of resources and interactivities and cross-platform compatibility. ePub3 : This format accommodates mobile devices, eBook readers, and desktops.

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Multimedia experiences growing stronger in HTML5

Aptara

Multimedia experiences growing stronger in HTML5. The movement away from using Flash in both internal and external content by businesses has been slowed by one important factor: This language has been seen as the primary distribution method for rich multimedia such as audio and video. HTML5 makes its move.

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How Apple Killed Flash for eLearning (and What to do with All That Non-Compatible Courseware)

eLearningMind

In 2010, Steve Jobs singlehandedly started one of the biggest–OK, maybe the only–software feuds by stating that Apple products wouldn’t support Flash, citing reasons like a high fail rate, lag time, and the overall unnecessary nature of the platform. percent of websites used Flash for multimedia applications. Today, only 10.7

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HTML5: A future without plugins?

Aptara

HTML5: A future without plugins? Such companies thrive on the use of languages such as HTML5, which allows development across everything from desktop PCs to iOS devices, a range that puts it beyond older technologies such as Adobe Flash. The example of Netflix. The rise of DRM.