Virtual Duality

E-Learning Provocateur

Something struck me during this year’s Virtual Reality Working Out Loud Week. Billed as an event for “anyone who is working with or experimenting with virtual reality, whether that be at home, at school or at work”, this was the second time I had run it.

Implementing a Virtual World

Kapp Notes

Image from a virtual world created by Forterra. Considering the implementation of a virtual world? The main product of Forterra is OLIVE™ (On-Line Interactive Virtual Environment). One concern with virtual worlds or any Internet application is security.

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3 uses of Virtual Reality in workplace education

E-Learning Provocateur

I’m always surprised when someone makes a sweeping declaration such as “No one’s using virtual reality in the workplace” I heard this very statement recently at an e-learning conference. Virtual reality can substitute the real environment.

3D Virtual Worlds are NOT Dead, Dying or Disappearing

Kapp Notes

There are many reasons by I believe that virtual worlds are not dead, dying or disappearing. Classes in 3D Worlds and About 3D Worlds. Last night I had the pleasure of traveling to Randy Hinrich’s Virtual World Certificate Class for 2012 in their Winter Thinkfest.

Virtual Reality: The Game-Changing Educational Technology

CommLab India

Virtual Reality (VR) – It is no exaggeration to say that this is one of the hottest trends in the world of educational technology. How does this technology help firms help train their people better? VR-based training technologies can be used to overcome this problem.

Elements of a Virtual World/Metaverse

Kapp Notes

Using a virtual world or metaverse for training is not as science-fiction as it sounds. A metaverse or virtual world is simply the natural extension and convergence of several technologies currently used for online learning. Tags: Second Life 3D worlds

Special Report: Learning Technology

CLO Magazine

Technophobes would have us believe that technology is bringing about the end of the world one click at a time. Some artificial intelligence, machine learning and virtual reality innovations, however, beg to differ. Special Report: Learning Technology .

Another 3D Virtual World Shutting Down

Kapp Notes

There avatars wave good bye as the virtual world closes on March 9, 2010. Another consumer-based 3D virtual worlds is closing down in a few days. The well-known virtual world called There is closing on March 9, 2010. While our membership numbers and the number of people in the world have continued to grow, there has been a marked decrease in revenue, which, in these economic times, is no surprise. Tags: 3D worlds

5 Reasons Virtual Reality Learning is Worth Considering

PDG

This year everybody’s talking about Virtual Reality, another trend that will eventually burn itself out, right? Virtual Reality is definitely getting a lot of attention, but unlike a lot of learning trends, VR has some solid research behind it and some interesting proof points.

The College Tour Right of Passage–Done Virtually

Kapp Notes

has created a product known as “ 3D Virtual Campus Tours.”. Virtual dorm room, just hit "reset" and it automatically cleans itself. And thus the innovative and exciting 3D Virtual Campus Tours. Virtual world developer Designing Digitally, Inc.

Finding a MMOLE/Virtual Learning World Vendor

Kapp Notes

Successful projects start by aligning virtual world needs with your organization’s goals. The virtual learning marketplace is relatively young and is just now beginning an accelerated growth path. The virtual world marketplace is fast growing with many different players.

Virtual World Vendor Forterra Systems Purchased by SAIC.

Kapp Notes

A few weeks ago, I wrote a post called Not a Good Week for the Virtual Worlds Space where I reported, based on other reports, that Forterra Systems had laid off some of its workforce. SAIC is a FORTUNE 500® scientific, engineering, and technology applications company that uses its deep domain knowledge to solve problems of vital importance to the nation and the world in national security, energy and the environment, critical infrastructure, health, and select commercial markets.

How to Use Augmented Reality for Technology Based Learning

Origin Learning

Technology acts funny at times. It works to make the real virtual, and uses virtual to simulate reality. Take communication for example, face to face communication is now replaced by communication on the world of web where we express real emotions using virtual emoticons.

What’s Happening in the World of Virtual Training Software?

ReadyTech

Today’s virtual training software–or virtual instructor-led training (VILT) software to be more specific–and techniques are evolving at an incredible pace. In fact, virtual training software can make the experience feel as if you are sitting in an actual classroom.

Gamification, Virtual Worlds and The Gartner Hype Cycle

Kapp Notes

For those of you who do not know, the Gartner Hype Cycle is a graphical depiction of technology on a curve showing where technology is in terms of maturity. There may be some successful applications of a technology, but there are typically more failures. 3D worlds Games

Experience is the New Learning

Origin Learning

Butter-knife, scissors, and sticky tape are all you need to join the conversation around virtual reality (VR) – is Kellogg’s take. Research has gained momentum leading technology operators to think innovatively and to make VR solutions cost-effective.

Effective virtual facilitation

E-Learning Provocateur

As virtual classes rapidly become de rigueur , the need for an effective virtual facilitation framework accelerates. I propose the 5-stage model of e-moderation developed by world-renowned networked learning guru, Gilly Salmon.

Virtual Worlds and Compliance

Kapp Notes

Here is an interesting move in the virtual world space. ProtonMedia and Kaplan EduNeering recently integrated their respective technologies to create a new way for life sciences organizations to meet regulatory and compliance regulations. The companies have combined ProtonMedia’s ProtoSphere virtual immersive environment (VIE) with Kaplan EduNeering’s ComplianceWire learning management system. 3D worlds virtual immersive environment

Learning Through Virtual Classrooms: A new-age workplace learning trend

G-Cube

The benefits of continuous training in the corporate world are many and agreed upon by all. For some time, the virtual classroom remained a luxury available only to large organizations, thanks to the high tech infrastructure that this technology required.

The Virtual LMS Administrator

Web Courseworks

However, there now is a new title to add to this diagram – The Anatomy of a Virtual LMS Administrator. What has become interesting about this role is that some associations are looking at the possibility of a virtual LMS Administrator.

Virtual Reality: The Next Frontier in Adult Education

Web Courseworks

This was a virtual reality experience called “The Cubicle” (check it out here.) What I experienced stunned me and completely changed my views on virtual reality. What I thought was a gimmick turned out to be an immersive experience into a variety of different worlds.

Not a Good Week for the Virtual Worlds Space

Kapp Notes

First, Metaplace announced it will be closing its virtual doors on January 1, 2010 at 11:59 pm Pacific Time. This was one of the alternatives I listed for something other than Second Life in my Alternatives to Second Life (continued, again) I described Metaplace as: Is a Flash-based virtual world platform that allows players to buy and sell items, own property and play online games. It is inevitable that the 3D Virtual World space will have acquisitions, mergers and failures.

New Year Thoughts about 3D Virtual Worlds for Learning

Kapp Notes

While creating products, working on deliverables and collaborating across organizations on a large scale in virtual worlds seems like science fiction, the truth is that 3D environments for working, learning and collaborating are the not-too-distant future. Virtual Immersive Environments (VIEs) will soon allow data visualization not previously possible and applications for learning and collaboration not yet considered. Tags: virtual immersive environment

Part 3 of Interview with Virtual Worlds 3D Pioneer Randy Hinrichs

Kapp Notes

Here is a link to his fascinating book about 3D virtual worlds that you should really check out. Kapp: What do you see as the obstacles to widespread adoption of virtual worlds for learning? They have been around for almost a decade in terms of 3D graphical virtual worlds but still, the overall adoption rate seems low. Know how audio works – there are four configurations, the OS, the virtual world, the individual avatar, and the headset.

Leverage Virtual Classrooms For New-Age Learners

G-Cube

Most of the organizations have adopted virtual classroom facility to enable dispersed teams to attend training without the need to travel, developing flexible work arrangements with no barriers of time and distance. 3 Ways Innovations in Virtual Classrooms Help Fulfil Learners’ Needs.

Top 11 Disruptive E-Learning Technologies For 2013

Learnnovators

e-Learning is dynamically evolving, thanks to the incredible achievements in highly powerful and intelligent tools and technologies that are rapidly emerging. These disruptive technologies are re-shaping the learning and education landscape. WEARABLE TECHNOLOGY.

COMPILATION OF 45 GAME-BASED LEARNING JOURNALS: PART 3

Learnnovators

The post COMPILATION OF 45 GAME-BASED LEARNING JOURNALS: PART 3 appeared first on Learnnovators.

Re-imagining Work & Learning in a Networked World

ID Reflections

The latter talks about the impact that the changing nature of technology is having on us. As technological capability increases, the cloud becomes pervasive, and the power of social and mobile become progressively evident, these will transform the way we function.

Emergent Workplaces: Learning In The Networked World

Learnnovators

A recent, very brief conversation with @krishashok triggered a few thoughts related to emergent workplaces and what learning in the networked world will look like. And after mulling over some of these, I thought they were worth putting down on virtual paper. This is my area of passion.

8 Scary and Uncomfortable Reasons for the Growth of Virtual Worlds

Kapp Notes

While I think there are many legitimate reasons why an organization should partake in virtual immersive environments (VIEs) for learning and collaboration, there are also some "less-than-comfortable" reasons organizations are leaning in this direction. They are looking for safer alternatives to meeting face-to-face and virtual worlds is an option. So the motivator in these types of cases is to throw technology at the problem and hope it fixes the situation.it

Virtual Instructors: Almost as Good as the Real Thing

CLO Magazine

Virtual instructor-led training enables organizations to spend less per learner while delivering more training to more people. Virtual training allows for obvious cost savings. These virtual sessions are offered globally for any customer.

Emergent Workplaces: Learning in the Networked World

ID Reflections

A recent, very brief conversation with @krishashok triggered a few thoughts related to emergent workplaces and what learning in the networked world will look like. And after mulling over some of these, I thought they were worth putting down on virtual paper. This is my area of passion.

Virtually there – VR AR World London

Rob Hubbard

I took a trip down to London recently for AR VR (Augmented Reality Virtual Reality) World. There were some interesting developments in haptic feedback – essentially ways to make it feel like you are touching a physical object in virtual reality. By Rob Hubbard, LAS Director.