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Measurement vs. Completion Achievements in Gamification

Kapp Notes

This is an excerpt written by Lucas Blair from the book The Gamification of Learning and Instruction. Building a practically useful theory of goal setting and task motivation: A 35-year odyssey. Here are some resources focused on gamification and games for learning: Click here to visit a catalog of Resources on this subject.

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Create Autonomy in Gamification and Other Learning Environments

Kapp Notes

When thinking about creating a gamification experience (or any learning experience), allow and encourage the learner to make meaningful and consequential choices. A gamification experience has to incorporate not just explicit engagement, but meaningful choice. Here are the concepts presented with the concept of gamification in mind.

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Instructional Scaffolding

Ed App

Learning is not easy–whether memorizing an alphabet, analyzing the theory of integrals, or creating a dress pattern, most of us need support. The theory behind instructional scaffolding. The theory of instructional scaffolding has been developed by cognitive psychologist Jerome Bruner in the 1950s (Ninio, Bruner, 1978).

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What You Need To Know About Corporate Gamification of Learning

eLearningMind

The word “gamification” has received a lot of hype over the last few years, and as designers and developers we continue seeing the term misused and misunderstood in the media and in conversation. Gamification deserves a much better fate than becoming a watered down buzzword with no substance, and we will explain why.

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Agile Microlearning Explained

Cognitive science theories already supply the answers. Learner engagement and retention doesn’t have to be a mystery. Learn how OttoLearn packages them into a single platform you can use to deliver microlearning based reinforcement training, and go beyond completions to focus on outcomes.

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What You Need To Know About Corporate Gamification of Learning

eLearningMind

The word “gamification” has received a lot of hype over the last few years, and as designers and developers we continue seeing the term misused and misunderstood in the media and in conversation. Gamification deserves a much better fate than becoming a watered down buzzword with no substance, and we will explain why.

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Four Features UR LMS Must HAVE

eLearning 24-7

I mean someone had to come up first with “gamification” for a LMS, a first “output to HTML5″ for an authoring tool, a first for “high retention rates” (which on a side note, is worthless – I mean come on, how is it possible that every LMS vendor’s retention rates are in the upper 90 percentile?).

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