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eLearning: Top Posts of 2009 - Upside Learning Blog

Upside Learning

Top 100 Learning Game Resources. Top 47 eLearning & Workplace Learning Blogs. Top 50 Mobile Learning Resources. Our Top 10 Learning Tools 2009. Five Myths of Mobile Learning. Mobile Learning in India. HTML 5 and eLearning Development. Upside Learning Completes Five Years.

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Development Tools I Would Learn If I Were You - June's Big Question

eLearning Cyclops

June's Big Question over at the Learning Circuits blog is regarding tools one should ".learn learn today in order to be a valuable eLearning professional in 2015." So you know my perspective, since my start in e-learning I have always been both a designer and developer. However, see my comments under HTML/HTML5.

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Have You mEnabled Your eLearning For iPads?

Upside Learning

For most organisations, adopting mobile learning raises the BIG question of “What do we do with our existing content (probably developed in Flash which doesn’t run on the iPad)? mEnabling (as we call it) your existing eLearning for iPads will soon become a question of ‘when’, rather than ‘if’.

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SCORM Implementation For Blackberry

Upside Learning

has good inbuilt browser support (some of the features are from HTML 5.0 ) and, also has Widget SDK, which is used to create native applications in HTML. The complete UI of solution is defined (in HTML and JavaScript) in the Actual Widget. as our target platform. Device software 5.0 Implementation: 1. Actual Widget.

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Creating Successful m-Learning Strategy – Part 3

Upside Learning

You could create simple HTML based courses (nuggets) or even simpler good old SMS based assessments. The big question is – Are you building web apps or native one? Five Tips for Creating Graphics for Mobile Devices. How it Can Benefit Mobile Learning. Google Goggles and Mobile Learning.

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e-Clippings (Learning As Art): DoWeb Comics Offer Another Way to Handle Content and Crowds?

Mark Oehlert

This just got me thinking about coupling this with something like a Digg-service.users would vote on their favorite content or managers would look at the content that is getting the most hits or the highest ratings and then use that data to fund the development of the content to the next level (HTML to RIA to game, e.g.). books futures Web 2.0

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e-Clippings (Learning As Art): The Tool Kit Edition

Mark Oehlert

and check this one as well e-Places to visit copyright game studies anthropology mobile learning e-learning things you should read stat counter View My Stats kaboodle Oehlerts Book. Mundu : an iPhone-based IM client.works just swell. stuff Here are some of my main del.icio.us books futures Web 2.0