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“How do I get learner data from my hosted simulations?”

Rustici Software

Hi Andy, I need to host web-based simulations, but I need them to be accessible through the LMS we use. Ultimately, I want to measure learner data from the simulation. Sincerely, Stuck in the Simulation. SCORM 2004 3rd Edition, AICC, xAPI, and cmi5 packages—of your simulation content that your customer uploads in their LMS.

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Expectations From eLearning Authoring Tools

Upside Learning

2004, AICC). Related posts: Rapid Authoring Tools For Creating mLearning Rapid Authoring – Freeform Vs Template Based Rapid eLearning Through Software Simulations And Screencasts. Should be able to import/export content (like PPT, DOC, or simple HTML), and allow for edits after import. Standard and customizable compliance.

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eLearning in the Workplace

TalentLMS

Based on a popular survey ICT Test Bed technological maturity model, authors Underwood & Dillon (2004) revealed six distinct types of e-learners in the work-place: The Novice: These learners know very little about eLearning. Performance-based trainings are best developed using simulations and scenario enriched courses.

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The Advantages and Potential of Virtual Reality: Test Your Knowledge!

KnowledgeOne

Of all the high-fidelity simulation technologies, VR is by far the most powerful in convincing the user’s brain that they are actually in a world of its own and in generating sensations and emotions as intense as those experienced in a real-world setting. Test your knowledge by answering the following five questions. True or false?

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Agile Microlearning Explained

Learner engagement and retention doesn’t have to be a mystery. Cognitive science theories already supply the answers. Learn how OttoLearn packages them into a single platform you can use to deliver microlearning based reinforcement training, and go beyond completions to focus on outcomes.

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How do you build eLearning?

B Online Learning

SCORM 2004, Experience/TinCan API? We determine how to present the content interaction, presentation, demonstration, simulation, illustration, audio, video, case studies, stories and scenarios. Where are they going to complete the course? On the road? How are they going to access the course? If LMS, is it SCORM 1.2,

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Engagement: A Critical Element in Learning and Gamification

Kapp Notes

Sitzmann (2011) found individuals learned more, relative to a comparison group, when simulation games actively, rather than passively, conveyed course material. Salen and Zimmerman (2004) identify a model that presents four modes of interactivity or levels of engagement that a person may have within an interactive system such as a game.