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The 70:20:10 L&D Model for Developing a High-Performing Workforce

Learnnovators

This was based on the results of their survey with successful and effective managers which revealed that ‘Learning’ is: 70% from tough jobs. Most importantly, it will help reduce your training costs, but accelerate organizational performance.

A Network of Experts: From Content Curation to Insight Curation

CLO Magazine

In most organizations, performance measurement still focuses on celebrating the “lone wolf” individuals who they count on to find just the right data to inform great innovation and accomplishment. Focus on building dynamic team effectiveness versus building individual knowledge and skills.

Research to Practice: Games and Simulations

Kapp Notes

2005). Watching an avatar that looks like you performing an activity influences you to perform a similar or same activity in the future. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar.

ILT Trainers– Are you leaving something on the table?

Harbinger Interactive Learning

The way learning is delivered directly impacts performance and retention. ILT will work best if it is part of a blended learning program that supplements ILT with eLearning, making it a more cost-effective, and hence, justified proposition. Cost-Effective and Easily Scalable.

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Resources from CSTD Webinar

Kapp Notes

2005). Watching an avatar that looks like you performing an activity influences you to perform a similar or same activity in the future. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar.

#ASTDNY Presentation Resources

Kapp Notes

2005). Watching an avatar that looks like you performing an activity influences you to perform a similar or same activity in the future. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar.

Resources from my presentation at Innovations in e-learning Symposium

Kapp Notes

2005). Watching an avatar that looks like you performing an activity influences you to perform a similar or same activity in the future. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar.

TrainingMagazine Network Presentation Resources: Interactivity, Games and Gamification: Creating Engaged Learners

Kapp Notes

2005). Watching an avatar that looks like you performing an activity influences you to perform a similar or same activity in the future. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar.

Presentation Resources and Notes from IMU Learning Webinar Series

Kapp Notes

2005). Watching an avatar that looks like you performing an activity influences you to perform a similar or same activity in the future. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar.

ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

2005). Watching an avatar that looks like you performing an activity influences you to perform a similar or same activity in the future. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar.

ASTD 213

Resources from Learning 3.0 Conference Presentation

Kapp Notes

2005). Watching an avatar that looks like you performing an activity influences you to perform a similar or same activity in the future. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar.

SPBT Webinar Resources

Kapp Notes

2005). Watching an avatar that looks like you performing an activity influences you to perform a similar or same activity in the future. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar.

TechKnowledge 2012 Presentation Resources

Kapp Notes

Baylor and Kim (2005) report that in multiple studies with avatars of different gender and race, evidence indicates that students learned significantly more and had significantly greater motivation when working with one motivator and a different expert avatar as compared to working with the just the one mentor avatar. 2005). Watching an avatar that looks like you performing an activity influences you to perform a similar or same activity in the future.

#ASTDTK2013 Resources from ASTD Presentations

Kapp Notes

Baylor and Kim (2005) report that in multiple studies with avatars of different gender and race, evidence indicates that students learned significantly more and had significantly greater motivation when working with one motivator and a different expert avatar as compared to working with the just the one mentor avatar. 2005). Watching an avatar that looks like you performing an activity influences you to perform a similar or same activity in the future.

ASTD 185

ASTD Philly 2013 Presentation Resources

Kapp Notes

Baylor and Kim (2005) report that in multiple studies with avatars of different gender and race, evidence indicates that students learned significantly more and had significantly greater motivation when working with one motivator and a different expert avatar as compared to working with the just the one mentor avatar. 2005). Watching an avatar that looks like you performing an activity influences you to perform a similar or same activity in the future.

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Resources from #ASTDEBL Evidence-Based Learning Webinar

Kapp Notes

Baylor and Kim (2005) report that in multiple studies with avatars of different gender and race, evidence indicates that students learned significantly more and had significantly greater motivation when working with one motivator and a different expert avatar as compared to working with the just the one mentor avatar. 2005). Watching an avatar that looks like you performing an activity influences you to perform a similar or same activity in the future.

Resources from ASTD Webinar

Kapp Notes

Baylor and Kim (2005) report that in multiple studies with avatars of different gender and race, evidence indicates that students learned significantly more and had significantly greater motivation when working with one motivator and a different expert avatar as compared to working with the just the one mentor avatar. 2005). Watching an avatar that looks like you performing an activity influences you to perform a similar or same activity in the future.

ASTD 136

Resources from Training 2013 Conference and Expo #trg13

Kapp Notes

Baylor and Kim (2005) report that in multiple studies with avatars of different gender and race, evidence indicates that students learned significantly more and had significantly greater motivation when working with one motivator and a different expert avatar as compared to working with the just the one mentor avatar. 2005). Watching an avatar that looks like you performing an activity influences you to perform a similar or same activity in the future.

Vegas Workshop Resources

Kapp Notes

2005). Watching an avatar that looks like you performing an activity influences you to perform a similar or same activity in the future. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar.

ASTD ICE Slides

Kapp Notes

Sharon Boller, Steve Boller and Leanne Batchelder from Bottom Line Performance co-presented a workshop on game design and here are the slides and some other resources related to the workshop which you may find helpful. 2005). Watching an avatar that looks like you performing an activity influences you to perform a similar or same activity in the future. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors.

ASTD 150

Meet 50 Northwestern alumni behind some of Chicago’s top startups

mLevel

Jamie Crouthamel: Performics. James (Jamie) Crouthamel founded Performics in 1998 and lead the company as its president and CEO until it was sold to DoubleClick in 2004. He launched the company in 2005 and graduated from Northwestern in 1999 with a BA in Biology and Psychology.

Resources: Keynote Address to #SPBT Medical Device Summit

Kapp Notes

Baylor and Kim (2005) report that in multiple studies with avatars of different gender and race, evidence indicates that students learned significantly more and had significantly greater motivation when working with one motivator and a different expert avatar as compared to working with the just the one mentor avatar. 2005). Watching an avatar that looks like you performing an activity influences you to perform a similar or same activity in the future.

ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

2005). Watching an avatar that looks like you performing an activity influences you to perform a similar or same activity in the future. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar.

ASTD 147

ASTD Mid NJ 2013 Presentation Resources

Kapp Notes

Baylor and Kim (2005) report that in multiple studies with avatars of different gender and race, evidence indicates that students learned significantly more and had significantly greater motivation when working with one motivator and a different expert avatar as compared to working with the just the one mentor avatar. 2005). Watching an avatar that looks like you performing an activity influences you to perform a similar or same activity in the future.

ASTD 133

Everything You Need To Know About Workday® Learning Center HCM

WalkMe Training Station

HR commentator Josh Bersin writes in Forbes : “In the late 1990s…companies started to snatch up these new talent management systems, focused on automating the processes of recruiting, performance appraisal, and online learning. Staff performance. analytics.

5 Case Studies that Prove Learning Games Work

Growth Engineering

In another study 2 , it was found that computer based simulations elicit better learner performance and knowledge retention than non-simulation instruction. 2007; Dinov, Sanchez and Christou 2008; Gao and Lehman 2003; Zhang 2005.

5 Best Employee Training Books

WalkMe Training Station

This is a good development as it makes more effective use of the reader’s time while still tackling complex issues like IT, Collaboration, Analytics and Growth.”. It also shows you how to use integrated online guidance tools to gauge the effectiveness of your training program.