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Thinking about Gamification in Learning and Instruction

Kapp Notes

The first part of the chapter is an attempt to identify the key elements in the definition of gamification. Gamification is an emergent approach to instruction which facilitates learning and encourages motivation through the use of game elements, mechanics and game-based thinking. 2011, Groh, 2012). 2011, Groh, 2012).

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#DevLearn 2012: Kapp Presentation Resources

Kapp Notes

Saw a bunch colleagues and friends, and had lots of fun in the Gamification Workshop. So the slides to the Gamification workshop can be found here. Understanding Games and Gamification for Serious Learning. Understanding Games and Gamification for Learning from Karl Kapp. Pictures from the Gamification Workshop.

DevLearn 242
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50 Best eLearning Posts Of 2012

Upside Learning

We have compiled the 50 best eLearning posts of 2012 from our blog. Instructional Design Basics: Designing A Timeline. Gamification In Learning. Tin Can: My First Impressions From mLearnCon 2012. We hope you have had a good start to 2013. We are going to make it even better! Learning Technology. The Future For Flash.

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Gamification Basics

Web Courseworks

Gamification is revolutionizing the field of learning and development. Gamification Strategies for Instructional Designers and Trainers skills seminar I led at the recent ASTD Chicagoland Chapter meeting at the DePaul University School for New Learning on September 18 th. That was the main thrust of the Game On!

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Gamification: What it is and Why it Matters

LearnDash

Gamification is being implemented into elearning as more learning management systems, instructional designers, teachers, and organizations realize the benefit of including some form of game learning into their courses. Gamification is the further evolution of game theory and game-based learning.

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Sneak Peak: My Book on Gamification of Learning and Instruction

Kapp Notes

For a while I have been stealthy working on a book titled “The Gamification of Learning and Instruction&#. Here is some leaked info about the book…look for it in Spring 2012. The chapter provides some examples of gamification and parses the term into its component elements. What is a game?

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Learning Pool ranks on ‘Top eLearning Gamification Company’ list 2022

Learning Pool

Learning Pool, the leading e-learning solutions provider, is thrilled to have made the 2022 list for ‘Top eLearning Gamification companies’ by eLearning Industry. . eLearning Industry has focused on prestige, influence, application of gamification tools, activity in the eLearning field, gamification innovations, and many more subcategories.