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Global Managed Learning Services Trends 2022

Infopro Learning

Keeping that in mind, we have discussed some global managed learning services trends that we can expect to see in 2022. Although this already began in 2020 and 2021 across multiple continents, we can expect to see increased investments in more relevant resources. Business games and simulations for leaders. Please give it a read.

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Corporate Training Trends 2020

Unboxed

Have you accounted for the cost of employee training in your 2020 budget? A diverse client base gives us a well-rounded view of the L&D space to share what we expect to see as corporate training trends in 2020. But before we jump into the trends, let’s take a look at the corporate training landscape as a whole.

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Online Learning: 10 Trends for 2020

KnowledgeOne

What are the trends most likely to mark 2020 in elearning? This basic trend of putting the learner at the centre of learning has allowed other trends to emerge. The adult learners of 2020 expect online training to meet their need for autonomy and flexibility. Here’s our ? The learner in a different light.

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Free L&D webinars for November 2020

Limestone Learning

3, 2020, 8 a.m.–9 3, 2020, 9 a.m.–10 Ibrahim Jabary, CEO and Founder of GameLearn, will show you how to get the keys to build impactful digital training by transforming your content into game-based learning. 3, 2020, 12 p.m.–1 4, 2020, 9 a.m.–10 4, 2020, 10 a.m.–11 5, 2020, 8 a.m.–9 Tuesday, Nov.

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The Four “Levels” of Gamification Implementation in Learning Experiences

Speaker: Jonathan Peters, PhD, Chief Motivation Officer, Sententia Gamification

Unfortunately, many people think that gamification means adding a simple activity, creating a computer or a video game, or just adding points, badges, and a leaderboard to their learning program. February 11th, 2020 11:00 AM PST, 2:00 PM EST, 7:00 PM GMT. Be inspired by real-world examples of gamified learning programs.

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Incorporating Metaverse into Corporate Training Programs in 2023: A Look into the Future

Infopro Learning

In recent years, the term has been used to describe the growing trend of virtual and augmented reality (AR/VR) technologies, which are being used to create immersive and interactive digital experiences. billion in 2020 and is expected to rise at a 39.1% Gamification: Games and game-like elements can make training more engaging and fun.

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Key eLearning Trends for 2019

Origin Learning

This year seems to have flown at jet-speed and we are ready to start making lists of tech-predictions and eLearning trends for 2019. When we published our list of ‘Workplace Learning Trends in 2018’ in January this year; we listed the following: Augmented and Virtual Reality. Artificial Intelligence. App-Based Learning. 38% of U.S.

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