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Adobe AIR & Flash Player 10.1– How it Can Benefit Mobile Learning

Upside Learning

On Feb 15, 2010, at Mobile World Congress 2010, Adobe announced Adobe AIR for mobile devices, a consistent runtime for standalone applications which is an outcome of Adobe initiated Open-Screen project. Adobe also unveiled Flash platform 10.1 Checkout the video demonstrating some Adobe AIR apps on Motorola Droid –.

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The Open Screen Project – Will It Succeed?

Upside Learning

Adobe recently announced AIR for Mobile devices. This is an outcome of the Adobe initiated Open Screen Project , which was started a couple of years back. The Open Screen Project was started to help create a singular experience on multiple devices (using Flash) be it Computers, Mobiles, TV or Game consoles.

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Adobe Captivate 5.5: At Long Last. Publish Support for Apple Mobile Devices

The Logical Blog by IconLogic

by Kevin Siegel Anyone who created eLearning lessons using any version of Adobe Captivate older than version 5 is painfully aware that Captivate does not offer publishing options for any of the Apple mobile devices (iPhone, iPad or iPod). The new Adobe Captivate 5.5 eliminates the issue.

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Apple WWDC – 2015, Highlights and Much More

Harbinger Interactive Learning

It had happened 25 times before; it was the 26th time where Apple once again created history. Before I begin with an extensive review of the 2015 Apple WWDC (Worldwide Developers Conference), let’s review some numbers. The keynote session started with cheers and applause for Apple CEO Tim Cook as he appeared on the stage.

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Publishing Adobe Captivate Projects: SWF, HTML5, or Both?

The Logical Blog by IconLogic

by Kevin Siegel      If you attend our  Adobe Captivate Beginner class , you will learn how to publish projects as SWF (for desktop users) and HTML5 (for mobile users).  According to Adobe, the Flash Player is installed on the majority of the world's computers. SWF and HTML5 versions.

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Dev Corner - Building a Mobile App with Adobe Air, Project GoGoCast

TechSmith Camtasia

They used some research time to explore the possibilities of using Adobe AIR to build mobile apps. We developed our mobile app using Adobe Air 2.7, This platform allows us to target iOS (iPhone 3GS, iPhone 4, iPad, iPad 2, iPod Touch G3, iPod Touch G4) and Android devices running Android OS 2.2, Technology Approach.

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Future Of Flash Is Open Source

Upside Learning

Adobe, recently announced moving their open-source development to Sourceforge. The new portal called Open@Adobe will hold Adobe’s open source projects in coming days. We advocate the need of openness at Adobe especially for their Flash runtimes. Adobe has released SWF specifications till its version 10.