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The Impact of Social Learning: Will You Be The First? | Social.

Dashe & Thomson

It might be unnerving to think about being a guinea pig for a medical student learning to draw blood in the supervised “do one&# phase, but what is the alternative? Shoving the med student into a room with a patient and basket of supplies and leaving them to learn by trial and error sounds much worse to me. Properly d.

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Can Games Transform the World? | Social Learning Blog

Dashe & Thomson

While games like these provide a fun alternative to boring quizzes, they do not provide context. According to McGonigal, When we play a game, we think creatively, collaborate, and persist. It is not enough, however, to just add a Jeopardy or Wheel-of-Fortune game to our instructional design. Properly d.

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The foundations of innovation in L&D

E-Learning Provocateur

They appeared stuck on the content treadmill cranking out yet another course, be it a face-to-face workshop or online module. Though not a sexy as their more tweeted-about alternatives, these foundations are the building blocks of long-term efficiency, flexibility and creativity. So what are the foundations of innovation in L&D?

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The two faces of blended learning

E-Learning Provocateur

The alternative face, and. The alternative face. The alternative face of blended learning treats each mode of delivery as a stand-alone resource, independent of the others. The alternative face of blended learning treats each mode of delivery as a stand-alone resource, independent of the others. The complementary face.

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The 3 mindsets of m-learning

E-Learning Provocateur

In corporate e-learning, the most obvious example of such content is the online modules that the company distributes via its Learning Management System. Alternatively, an interactive map may empower the learner to select the points of interest at their discretion and convenience.

RWD 255
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Digital assignments: How shall we grade them?

Learning with e's

Many of the modules I teach at my university deal with alternative methods of learning and teaching, and focus a great deal on new and emerging technologies. Over the next few academic years I predict that submitting assignments in alternative digital formats will become the norm. Then they won''t be ''alternative'' any more.

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10Q: Helen Keegan

Learning with e's

In today's 10Q interview, Helen answers questions about her philosophy on learning, social media and her current projects in higher education, including alternate reality games: Who are you? What is an Alternate Reality Game (ARG)? I changed the focus from VLEs to open blogs, wikis etc. I’m Helen Keegan a.k.a.