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Sales Analytics

Your Training Edge

But in a new economic environment, a closed sale is not necessarily the sole measure for effectiveness of the salesperson and the sales presentation. One of the most common sales analytics is revenue. Another ratio used as an analytic is new accounts to return customers.

Learning Analytics: Data Evaluation Complexity

Watershed

Last week, we saw that Data Evaluation is by far and away the most common complexity level of Learning Analytics we observed in our research study. Within this complexity, we found 16 types of analysis represented, which we’ve bundled into three headings and will explore in this blog post.

Abstracts of Three Meta-Analysis Studies of Serious Games

Kapp Notes

A meta-analysis is a study of studies. Like any good instructional method, they have to be used intelligently and in conjunction with other instructional elements to be effective for learning. A Meta-Analysis of the Cognitive and Motivational Effects of Serious Games.

Needs analysis– something old, something new

Allison Rossett

Others prefer needs analysis. Many weigh in for performance analysis or front end analysis. Analysis is what we do before we do anything. Analysis is systematic planning and systemic execution. What should analysis look like today– as our considerations include the classroom and extend beyond it to a buffet of solutions such as mobile and social and MOOC and informal and formal learning. . Analysis basics. Analysis is how we do better.

Needs analysis– something old, something new

Allison Rossett

Others prefer needs analysis. Many weigh in for performance analysis or front end analysis. Analysis is what we do before we do anything. Analysis is systematic planning and systemic execution. What should analysis look like today– as our considerations include the classroom and extend beyond it to a buffet of solutions such as mobile and social and MOOC and informal and formal learning. . Analysis basics. Analysis is how we do better.

#ASTDTK14 Slides and Resources

Kapp Notes

Five Gaming Elements for Effective eLearning. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

Slides 219

#ASTDNY Presentation Resources

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. Standing with ASTDNY banner.

Resources from CSTD Webinar

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavio r. Here are my slides and some resources I discussed during me presentation.

#DevLearn 2012: Kapp Presentation Resources

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

TrainingMagazine Network Presentation Resources: Interactivity, Games and Gamification: Creating Engaged Learners

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

Resources from my presentation at Innovations in e-learning Symposium

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavio r. Once again, hats of to Chris St.

Presentation Resources and Notes from IMU Learning Webinar Series

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. Tonight I am speaking at the IMU Learning Webinar Series.

ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

ASTD 213

Resources from Learning 3.0 Conference Presentation

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

ASTD ICE 2013 Presentation Resources

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. When simulation games were used as a supplement to other instructional methods, the simulation game group had higher knowledge levels than the comparison group. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games.

ASTD 185

SPBT Webinar Resources

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavio r.

#ASTDTK2013 Resources from ASTD Presentations

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. However, when simulation games were used as standalone instruction, trainees in a comparison group learned more than trainees in the simulation game group.

ASTD 185

ASTD Philly 2013 Presentation Resources

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. However, when simulation games were used as standalone instruction, trainees in a comparison group learned more than trainees in the simulation game group.

ASTD 133

TechKnowledge 2012 Presentation Resources

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavio r. in press) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. 2010) A meta-analytic examination of the effectiveness of computer-based simulation games.

Resources from #ASTDEBL Evidence-Based Learning Webinar

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. However, when simulation games were used as standalone instruction, trainees in a comparison group learned more than trainees in the simulation game group.

Resources from ASTD Webinar

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. However, when simulation games were used as standalone instruction, trainees in a comparison group learned more than trainees in the simulation game group.

ASTD 136

Resources from Training 2013 Conference and Expo #trg13

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. However, when simulation games were used as standalone instruction, trainees in a comparison group learned more than trainees in the simulation game group.

Vegas Workshop Resources

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

ASTD ICE Slides

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. However, when simulation games were used as standalone instruction, trainees in a comparison group learned more than trainees in the simulation game group.

ASTD 150

Resources: Keynote Address to #SPBT Medical Device Summit

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. However, when simulation games were used as standalone instruction, trainees in a comparison group learned more than trainees in the simulation game group.

ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

ASTD 147

ASTD Mid NJ 2013 Presentation Resources

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. However, when simulation games were used as standalone instruction, trainees in a comparison group learned more than trainees in the simulation game group.

ASTD 133

Answering #Gamification Questions from a 7th Grade Student-Part 1

Kapp Notes

Hopefully when you get into college, maybe you can do some research on the effectiveness. Here are some research results that indicate that games are effective for improving retention. Sitzmann (2011) conducted a meta-analysis of 65 independent samples and data from more.

10 Reasons Why Games Will Make You a Training Hero

The Game Agency

Why are games so much more effective? Creating games is the best way to provide quick yet effective training. Simply checking a box or using a five-question assessment at the end of a course isn’t effective in measuring learning. Games can unveil patterns of individual and group engagement and improve training ROI by revealing knowledge gaps, individual behaviors and group comparisons.

ROI 53

4 Easy Steps To Ensure The Success Of Your Learning Strategy In 2019

EI Design

Innovative and immersive training that can engage employees and effectively address the identified gaps or upskill them are critical to the organization’s success. A quick comparison will show which trends have delivered value and impact. Learner Analytics.

What Online Video Platform is Most Popular for Screencasts?

TechSmith Camtasia

Reference the following chart and detailed comparison for more information: Third Party Advertising and Monetization. Access to a Large Audience with Analytics. YouTube also offers the best free analytics including traffic sources, gender, devices, and audience retention.

How Does LMS Selection Work? This Case Reveals All

Talented Learning

Through practical, front-line experience, we’ve identified the information and steps that are most effective in defining requirements and formulating a short list of highly qualified vendors for any type of learning management scenario.

5 Ways Employee Training Games Improve Learning and Development ROI

The Game Agency

Creating games is the best way to provide quick yet effective training. Simply checking a box or using a five-question assessment at the end of a course isn’t effective in measuring learning. Games can unveil patterns of individual and group engagement and improve training ROI by revealing knowledge gaps, individual behaviors and group comparisons. It’s simply impossible to obtain this same kind of analysis in an instructor-led or classroom method.

ROI 40

Learning Technology Blogs: An Analyst’s Reading List

Talented Learning

In this post, he outlines the four characteristics that make robust knowledge networks effective. Understanding Learning Experience Analytics. Comparison Grids. When you need solid advice about learning strategy and technology, which blogs come to mind?

Curated Insights: The Human Side of Extracting Business Value from Information

CLO Magazine

The answer is yes — and that means they need the skills to author effective, high-quality insights. Advertised job postings have doubled since 2009 according to analysis by Indeed.com, and a 2016 Davos World Economic Forum report lists critical thinking as No.

Free L&D webinars for June 2018

Limestone Learning

Monday, June 4, 2018, 1:30PM – 2:30PM PT: Facilitation Agility: Off the Rails but Still on Track (Free for IPL members) Planning and delivering effective learning events requires not only skills in adult education, curriculum design and training, but also the ability to adjust to changing conditions.

2019 Talented Learning Awards: Corporate Extended Enterprise Systems

Talented Learning

In other words, NetExam helps channel organizations manage partners more effectively and tie partner education more directly to business operations. This is popular functionality among software companies that need to educate customers more effectively and efficiently.