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Free learning & development webinars for January 2024

Limestone Learning

The big question is: Are you leaving your business open to vulnerabilities? Join Mike Hruska, CEO of Problem Solutions, as he addresses one of the most pressing questions in today’s digital landscape — is AI truly secure? Explore how strategic outsourcing can be a catalyst to propel your corporate strategy forward.

Free 83
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e-Clippings (Learning As Art): Worlds for Study: Invitation - Virtual Worlds for Studying Real-World Business (and Law, and Politics, and Sociology, and.) (by Robert Bloomfield)

Mark Oehlert

Katie Salen) | Main | The Invention of Good Games:Understanding Learning Design in Commercial Video Games (Katrin Becker thesis) » February 27, 2008 Worlds for Study: Invitation - Virtual Worlds for Studying Real-World Business (and Law, and Politics, and Sociology, and.) (by

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Corporate Play-Day: How The Big Boys Are Gaming

Dashe & Thomson

Last Friday, my colleague Andrea May responded to a very timely “big question” from Tony Karrer’s Learning Circuits Blog. This month’s big question, posted by Ben Betts of HT2 (Karrer is on blog-sabatical), is “Does Gamification Have a Role in Workplace Learning?”. and consulting firm Deloitte Touche Tohmatsu Ltd.,

Games 167
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e-Clippings (Learning As Art): "Virtual Worlds Platform Matrix" (Virtual Worlds Weekly)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « "1st Virtual World Shootout.Forterras OLIVE Platform Smokes Second Life" (Ambient Connections) | Main | TED Videos - Watch em all!! stuff Here are some of my main del.icio.us books futures Web 2.0 From the land of Huh?

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Corporate Play-Day: How The Big Boys Are Gaming

Dashe & Thomson

Last Friday, my colleague Andrea May responded to a very timely “big question” from Tony Karrer’s Learning Circuits Blog. This month’s big question, posted by Ben Betts of HT2 (Karrer is on blog-sabatical), is “Does Gamification Have a Role in Workplace Learning?” . and consulting firm Deloitte Touche Tohmatsu Ltd.,

Games 150
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e-Clippings (Learning As Art): Memory, Reconsolidation and Big Questions.

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « 100,000 iPhone SDK Downloads in First Four Days | Main | Daily Quote/Lyric/Words of Others » March 20, 2008 Memory, Reconsolidation and Big Questions. I am a big fan of big questions. books futures Web 2.0

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e-Clippings (Learning As Art): Virtual Worlds Management Industry Forecast 2008

Mark Oehlert

We asked participants the following questions: 1. What challenges do you expect 2008 to bring for the virtual worlds industry? and check this one as well e-Places to visit copyright game studies anthropology mobile learning e-learning things you should read stat counter View My Stats kaboodle Oehlerts Book.