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The Key Components of an Effective Sales Training Program

Infopro Learning

The challenges they face are significant, and providing support is essential for their triumph. An effective sales training program is not just a checkbox in the L&D leaders manual; it is the lifeblood that nurtures a high-performing sales team. That’s where an effective sales training program becomes indispensable.

Sales 221
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Success Factors For Serious Games in L&D

Dashe & Thomson

What are Serious Games? Serious games leverage the playful aspect of games to help learners easily and effectively grasp new content. For serious games to be effective they must enable the player to utilize their skills, while adapting to the new skills or information being taught throughout the game.

Games 193
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How Educational Games Support Self-Centered Learning

Hurix Digital

Educational video games have emerged as a powerful and effective tool to support self-centered learning, fostering independent and personalized learning experiences for K12 students of all ages. Instead, it offers a balance between freedom and support.

Games 52
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Effective Use Of Game-Based eLearning In Higher Education

Raptivity

What Is Game-Based eLearning? The theory behind game-based eLearning is that learners learn best when they have goals or targets to reach while also having fun. Game-based eLearning takes the competitive and scoring elements of video games, like points, levels, badges, and leaderboards, and applies them to an instructional context.

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Agile Microlearning Explained

Learner engagement and retention doesn’t have to be a mystery. Cognitive science theories already supply the answers. Learn how OttoLearn packages them into a single platform you can use to deliver microlearning based reinforcement training, and go beyond completions to focus on outcomes.

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Summary of a Literture Review on The Effectiveness of Instructional Games by Robert Hays

Kapp Notes

Hays, of the Naval Air Warfare Center Training Systems Division published the results of an extensive literature review on games for instruction. It is an expansive look at the literature on the effectiveness of games for learning up until the year 2005. support the instructional objectives. situations.

Summary 278
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Gamified Math: How Game-Based Learning Improves Numeracy Skills in K12 Students

Hurix Digital

Gamified math, an emerging trend in K12 education, harnesses the power of game-based learning to enhance numeracy skills among students. By infusing elements of gaming into traditional mathematical concepts, educators are finding new and engaging ways to captivate young minds, making learning not only effective but also enjoyable.

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12 Ways to Get the Most Out of Your Authoring Tool

Knowing what you need from an eLearning authoring tool can be hard, especially when there are so many options on the market. gomo’s new ebook aims to save you time and hassle by identifying 12 must-have authoring tool features.