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How Sharon Boller and Karl Kapp’s Learning Game Design Process Works

Knowledge Guru

Last week we announced Sharon Boller and Dr. Karl Kapp’s new book on learning game design on the BLP blog. It’s called “Play to Learn: Everything You Need to Know About Designing Effective Learning Games.” Our iPads and phones have folders full of interesting games that we use for, um, research.

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3 Ways To Design Effective Training With The 70/20/10 Model

Roundtable Learning

The 70/20/10 model states that employees learn best by doing. This model is a useful tool for instructional designers and facilitators looking to utilize effective learning activities in their training program. . Through image targeting, object recognition , or plane detection, learners can focus on one object or process.

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Interactive Mobile Training: Content That Captivates

Kitaboo

Conclusion Understanding Mobile Learning and Mobile-Based Corporate Training Mobile learning or mLearning refers to the process of accessing learning materials through mobile devices, such as smartphones, iPads, eBooks, tablets, etc. With mobile corporate learning, you can deliver immediate feedback to learners.

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7 Things to Consider While Creating Gamified Online Training Courses

ProProfs

All you need to do is follow some easy steps to create online courses that are effective, interesting and highly-engaging gamified training courses for your target audience. Determine Specific Learning Objectives If your training course lacks a learning objective, you will be starting an aimless journey.

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Balancing Creativity and Curriculum: The Art of Innovative Content Development

Kitaboo

In this blog post, we will discuss a few principles of curriculum development strategies in eLearning to help you globally design effective and engaging K12 educational content for learners. Setting specific learning goals is essential to design more comprehensible and compelling educational content. It shows purpose and direction.

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8 Common Mistakes To Avoid While Building e-learning Courses

Wizcabin

With that, it’s easier for your learners to access your course content from any device, including PCs, mobile smartphones, iPad’s, and tablets. Not clearly defining learning needs and objectives. One of the mistakes to avoid while building your e-learning courses is not defining your learning objective well.

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Save the Learners! Build an Open and Shut Serious Game Strategy

Cinecraft

Here our concentration is on serious games, which in learning and development is the introduction of game mechanics to a skill or behavior simulation that impacts business objectives. Let’s assume you agree with the Flow Theory and that serious games have a positive effect on learners’ skill development or behavior change.

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