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Collect Feedback on Branching Scenarios with Twine and Pastel

Experiencing eLearning

I recently realized that I can accomplish that by using a tool for reviewing websites. The marketing and website review tool Pastel works with stories published in Twine, simplifying the process of collecting feedback and making revisions. Pastel is a tool for marketing teams to review websites and other content.

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10 Ways to Publish Your Game Anywhere

The Game Agency

The beauty of The Training Arcade® is once you’ve created a game with your training content. You can launch the game and publish it anywhere! Here are 10 ways you can publish and deploy the game for maximum training effectiveness. EXPORT YOUR GAME TO YOUR LMS. Export the games as a SCORM package (SCORM 1.2

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Boosting Knowledge Retention with eLearning

Dynamic Pixel

There are a variety of websites and apps that offer educational content, so you can easily find something that meets your needs. This helps to embed the information in your memory so that you can recall it more easily. . This helps to embed the information in your memory so that you can recall it more easily.

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10 Ways to Publish Your Game Anywhere

The Game Agency

The beauty of The Training Arcade® is once you’ve created a game with your training content, you can launch the game and publish it anywhere! Here are 10 ways you can publish and deploy the game for maximum training effectiveness. EXPORT YOUR GAME TO YOUR LMS. Export the games as a SCORM package (SCORM 1.2

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12 Ways to Get the Most Out of Your Authoring Tool

Knowing what you need from an eLearning authoring tool can be hard, especially when there are so many options on the market. gomo’s new ebook aims to save you time and hassle by identifying 12 must-have authoring tool features.

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How to Embed YouTube Videos in PowerPoint to Gamify Your Course

DigitalChalk eLearning

Gamification means using the principles of game design in another context; for example, a training program or an e-Learning course. One feature of gamification is offering multiple attempts to achieve a goal, as most real computer games do. To provide instructions for a game-based activity. To give a hint.

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Survey Says: Knowledge Transfer and Retention are Big Issues for L&D Professionals

Knowledge Guru

We recently released the results of our Learning and Remembering Survey on the Bottom-Line Performance website. The spaced repetition and feedback loops embedded in the games helps with employee remembering. The key, of course, is to embed solutions like Knowledge Guru into a larger curriculum that truly drives success for learners.

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