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Simulations Games Social and Trends

Tony Karrer

I received some interesting questions (and you know I love questions) from someone doing eLearning industry market research around trends in simulations, games, social learning. This is further complicated by the fact that there’s expectation that learning is going to be more and more part of day-to-day knowledge work.

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Q&A With Student from King's College

Kapp Notes

As a professional in the field of Computer Mediated Communications, when did you first realize the massive potential of new technology? How did you initially go about utilizing the technology? The first time I realized what technology could do for learning was at an internship at a place called "Applied Science Associates."

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eLearning Topics

Tony Karrer

this would be down notable dropping topics: games, simulations, knowledge, interactive and blended Karyn Romeis commented: Hmm. 130) Work Skills (26) PWLE (16) Flash Quiz (8) Knowledge Work (40) That's a pretty fair representation of topics that I talk about. eLearning Technology. Browse eLearning Content

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Seven Things I Learned This Year

Tony Karrer

What I wrote more about in 2010 than past years: Text-to-Speech (8) OCW (3) SharePoint (8) eLearning Strategy (16) eLearning Tools (34) Corporate eLearning (18) Knowledge Worker (8) Authoring Tools (8) Voice (15) Knowledge Work (4) Captivate (11) Adobe Captivate (6) Enterprise 2.0 (6)

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Executive Freelancers: An Interview With Antoinette Forth

Everwise

This isn’t news to Antoinette Forth, who co-founded Walkabout Collaborative , an organization that provides knowledge, support, and technology to help executives and other experienced professionals leave traditional, full-time roles behind and launch entirely new kinds of careers for themselves. And have you experienced it ever?

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2008 2009

Tony Karrer

Applications in Learning Learn Trends 2008 Top Posts of 2008 based on delicious Save Count (which I believe is a better indicator of quality): 100 eLearning Articles and White Papers (149) Ten Predictions for eLearning 2008 (39) Second Life Learning Videos (38) Personal Learning Tools and Technologies (38) Corporate Policies on Web 2.0 (37)

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e-Clippings (Learning As Art): Using Performance Results to Hire

Mark Oehlert

This reminds me of a contest that Epic Games held a couple of years back called Mastering Unreal. The idea was that people would use the Unreal Engine to build a mod and then the winner would be granted a license to that game engine (about a $350K Prize at the time). could be good. stuff Here are some of my main del.icio.us