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Learning Game Design Series, Part 6: Rewards and Scoring

Knowledge Guru

In preceding posts on learning game design, I’ve focused on game goals, game mechanics, and a variety of game elements. Continuing with game elements, this post focuses on rewards and scoring. Rewards can be anything players earn via game play.

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Game-Changing Games

Web Courseworks

I have been exposed to Dr. Kurt Squire’s video games and learning curriculum since 2006, when I was a graduate student at the University of Wisconsin. The second session focused on using games for teaching in primary education.

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How to Get Lectora Game Templates to Send Score Results to Your LMS

eLearning Brothers

The Game Templates at eLearning Brothers have tons of fun and exciting interactions to add to your Lectora projects. To give the Flash score to Lectora’s AICC_Score variable, both the Lectora and Flash files need to be modified to ‘talk’ to each other.

Commercial Games vs Learning Games: Avoid the “Bling”

Knowledge Guru

I recently had a conversation with a game developer who was interested in becoming a subcontractor for us. This developer shared several examples of games he had developed. The commercial developer’s goal is to keep players engaged in their game.

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Learning Insights Guide 2017: Progress with Purpose

Learning Insights report as a game- changer for L&D. some content before it’s needed – it scores 8 out of 10. included game-based elearning. Learning Insights 2017 Imagine any piece of training and how you’d play it if it were run as a game. So the game has changed.

Three ways learning games (aka serious games) differ from just “games”

Knowledge Guru

Last weekend, I was with friends and I introduced them to the game Forbidden Island. The game is a cooperative one rather than a competitive one. To me, the game is a lot of fun to play. To two of my four friends playing, the game was torture. I am not good at games.”

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Designing a Learning Game? Play these 3 Games First

Knowledge Guru

At Bottom-Line Performance (owners of the Knowledge Guru platform), we have a “learning game design peer group” that meets a few times per year. Here are three great games we have played within our Peer Group. We explored mechanics that made this game a bit different.

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Serious Game Evaluation Worksheet (Free Download)

Knowledge Guru

A lot of people want to design learning games, aka “serious games.” ” However, many L&D people have gotten very enthusiastic about the gamification and game-based learning trend without actually being game players themselves. iPad games.

Pedagogy in Game-Based Learning – Tips to align ID strategies in Learning Games

G-Cube

The popularity of games in learning is contributing to the immense growth of the gaming industry. Learning games are fast gaining popularity – in educational as well as corporate circles. There are 3 main components of interactive entertainment: Story, Game and Play.

How Sharon Boller and Karl Kapp’s Learning Game Design Process Works

Knowledge Guru

Last week we announced Sharon Boller and Dr. Karl Kapp’s new book on learning game design on the BLP blog. It’s called “Play to Learn: Everything You Need to Know About Designing Effective Learning Games.” Play entertainment games and evaluate what you play.

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Rules and Instructional Games

Kapp Notes

At its simplest form, a game is just a set of defined rules. Without rules, games would not exist. In the book, Rules of Play: Game Design Fundamentals , the authors define three types of rules that apply to games. These are the rule that describe how the game is played.

Games Teach!

Kapp Notes

It was sparked by Ruth Clark’s article “ Why Games Don’t Teach. ” Also, please know that I respect the work of Dr. Ruth Clark and actually think that aside from the title most of the article is on target, we don’t have a universal definition of “game”, research is sort of fragmented and a paper prototyping is always the way to go. So, So looking at the argument, Why Games Don’t Teach, we have several interesting positions: Games Don’t Teach. Games

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5 Ways Pokémon Go Shows Us What Learning Games Could Be

Bottom-Line Performance

My passion for all things learning games always leads me to try new games and genres so I downloaded Pokémon Go mostly to see what the fuss was about and to see what, if anything transferred well to a learning game application. The scoring and rewards hit the sweet spot.

Learning Game Design: a Blog Series by Sharon Boller

Bottom-Line Performance

In early May we launched our Learning Game Design Blog on the Knowledge Guru website. The blog has become a great source of information for anyone interested in game based learning and gamification—thanks in large part to an incredibly in-depth blog series by Sharon Boller.

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6 Game Types for Learning

LearnDash

Incorporating gaming methodology into formal learning events is a great way to help learners grasp complex concepts. What might not be as well known is that the use of games for teaching initiatives is more than just throwing up leaderboards and ways for distributing points.

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3 Ways to Use Game Based Learning in Corporate Training

Bottom-Line Performance

It’s one of the intro comments made in a short YouTube video that does a fantastic job of explaining and SHOWING the answer to “Why games as learning and teaching tools?” The entire school is organized around game design. Bringing Game Based Learning Into Corporate Training.

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Top 10 +1 Instructional Game Design Best Practices

Kapp Notes

Here are the top ten best practices for instructional game design. Plus a bonus) Practice #1 – Design the learning game to meet specific instructional objectives. Practice #3 – Keep rules, scoring and leveling simple. Complicated games confuse and frustrate learners.

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Game Element: Rewards

Kapp Notes

Rewards are an important part of game play. People do not play games just for the rewards but rewards can help with motivation, provide feedback to learners about progress and rewards are a way of being judged favorably by the game. Not as critical in console games.

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What Is Game Based Learning?

Upside Learning

I spent close to a year laboring under the delusion that game based learning was all about incorporating course material into a game. If I incorporate all the course learning objectives into a game setting and keep score – it qualifies as game based learning doesn’t it?

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Games vs Simulations: Choosing the Right Approach for Learning

Knowledge Guru

The word “game” is a big one… and it really refers to a category of activities that can look many ways. There is some natural confusion that arises around this topic, particularly on the difference between games, simulations, and gamification. An Example of a Game.

6 Lessons from the Trenches of Digital Learning Game Design at #ASTDTK14

Bottom-Line Performance

Bottom-Line Performance has done simulation and learning game design for table-top/live events for many years. However, our foray into digital game design has only been happening for the past three years. You need game content – even at your first prototype.

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Ideas About Games and Learner Assessment

Kapp Notes

Games would be so much better at teaching application. So here are some articles and ideas about using games for assessment of the application of skills and measuring a level of learning. Here is an interesting article titled Proof of Learning: Assessment in Serious Games. Game

Game Based Learning – Competition

eLearning 24-7

I don’t know about you, but I want to see who really does an awesome job at creating game based courses for learning. In just the past few weeks, I’ve heard from many folks on my social media channels talking about how game based learning is poor, at least from what they have seen. Sure there is Gamelearn, but to use their game based courses you have to buy their platform where the games stay. And those who create game based learning in authoring tools.

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Utilizing Gaming Elements: 5 Popular Ways Of Delivering Successful Game-Based Learning

G-Cube

Digital games have the potential to create active and engaging environments for learning, supporting problem-solving and learning through practice. Most technology-aided learning enthusiasts are eager to dive into game design so they can create learning games to be used in corporate settings.

Learning Game Design Series, Part 3: Game Mechanics

Knowledge Guru

Welcome to Part 3 of my multi-part Learning Game Design series. In my last post , I talked about Step 2 in my 5-step process for getting started in game design: getting familiar with game elements. Specifically, I focused on game goals and game dynamics.

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Making Learning Games Effective: 5 ways of ensuring that players LEARN

G-Cube

With the advent of computers, internet and communication technologies games have become more accessible, less costly, highly engaging and lots of fun for players of all ages. In addition, the worth of games in learning has also been explored in education and corporate training as well.

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10 eLearning Game Ideas for Instructional Designers

eLearning Brothers

Instructional Designers have the ability to make awesome eLearning games, they just don’t know it yet. Then, display that locked-in guess using variables as they complete your game or activity. Right next to their displayed estimate, display their actual score.

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Understanding The Difference Between Gamification and Game-based Learning

G-Cube

Gamification and Game-based Learning (GBL) are both very popular trends in corporate learning now. The benefits of games is evident in training and learning – not only at the K-12 level, but in corporate circles as well. Implementing Game-based Learning. Utilizing existing games.

Game Development: A Designer Perspective

mLevel

After receiving an email permitting administrator level access to create games, view tutorials and much more, full reign was granted to explore the program. Administrator access to mLevel allowed me to select from several game choices, or “missions”, integrating questions into the activity.

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Gamification in E-Learning – Are you Game for it?

Paradiso

Hence, the e-learning gurus cashed upon this aspect of ‘photo-memory’ being better, and gave it another dimension by the way of adding the elements of a live game to learning, i.e. They introduced the concept of gamification in e-learning. ‘A picture is worth a thousand words’.

5 Ways Serious Games Can “Level Up” Your Sales Reps

Knowledge Guru

Serious Games and Sales Reps: A Perfect Fit. There is a reason so many of the Bottom-Line Performance clients who ask us to design a custom serious game wish to use it with sales reps. Customers who use our Knowledge Guru platform often create their games for sales professionals, too.

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A Counterpoint to Ruth Clark’s “Why Games Don’t Teach”

Bottom-Line Performance

She wrote an article with the provocative title, “Why Games Don’t Teach.” For those of us who are passionate about game-based learning (GBL), she caused a bit of an uproar. Games Teach; Poorly Designed Games Don’t.

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Play Games to Make Games

ATD Learning Technologies

Using games to educate adults isn’t just a trend, it’s a compelling way to help people learn strategy, resource allocation, and innovative thinking. In fact, there is a large body of research that shows that games are more effective than lecture-based approaches to learning.

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What are Serious Games?

Growth Engineering

In the world of online learning buzzwords, serious games have raised their heads time and again, but what are they? Are they any different from game-based learning and if so, how? Why do we need Serious Games? What makes a game so engaging? The post What are Serious Games?

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How to Connect Games to a Corporate Learning Curriculum

Knowledge Guru

Thinking about using games for learning? Using a serious game or gamification platform in corporate learning, can be a great option, but it’s not the the right solution for every situation. In these situations, are games and gamification really needed?

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Five Lessons From Learning Game Development

Upside Learning

We’ve had our fair share of digital learning game development projects; and a recent one threw a spoke in our design wheels like never before. Be absolutely certain about the game objective; what must the player do to win? –

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