How Gamification Helps Learners Achieve Flow
LearnDash
AUGUST 12, 2021
In 1975, a Hungarian-American psychologist, Mihaly Csikszentmihalyi, identified a cognitive state of high focus and productivity which he named “flow.” There is a balance between perceived skill and perceived difficulty. When a learner’s skill outpaces the difficulty of the course, they are likely to become bored. (In
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