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Exploring Second Life

eLearning Blender

This week in an Instructional Design class I am taking in the Ed Tech program at SDSU we will be discussing Second Life. I'll be spending more time learning the ropes of Second Life because I would like to use it for eLearning projects. Second Life SDSU eLearning.

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Big Virtual World Event on the Horizon

Kapp Notes

The Virtual Worlds Best Practices in Education Conference (VWBPE) will feature more than 150 presentations and a keynote address by Mark Kingdon, the CEO of Linden Lab® creators of Second Life® (SL). The Rise of Avatars in Social Networks for Military Learning Innovations” Andy Sticker and Marlene Brooks (moderator).

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Interesting Developments in 3D Learning and Collaboration Space

Kapp Notes

First, it looks as though Linden Labs, the developers behind Second Life, may be downsizing their corporate efforts ( Second Life Enterprise Edition ). A sudden rise in job-oriented social networking (particularly reconnecting with ex-Lab staffers), a sudden burst of recommendations and references, and so forth.

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Elements of a Virtual World/Metaverse

Kapp Notes

capabilities of wikis or blogs where changes, updates and additions are easily made to web sites without the contributor needing to know HTML or any programming language. Another important element of a metaverse is the social networking capability. Tags: Second Life 3D worlds. This is similar to the Web 2.0

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Philadelphia ASTD Meeting Lot of Fun

Kapp Notes

Tony and Lia presented virtually in ProtoSphere and in Second Life. Then Ron spoke about ProtoSphere and how they are socializing data through 3D and the social networking aspects of the ProtoSphere Platform. Lia DiBello provides a tour through a factory created in Second Life.

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Allison Rossett: ELearning Isn’t What You Think It Is – Not Yet #tk10

Learning Visions

(didn’t ask about quality, efficiency, satisfaction) Step 2: Defined the options They constructed 26 snapshots (options derived from literature, conferences, blogs, etc.) – e.g., “Our programs are delivered in a virtual classroom. or “Our programs are delivered on mobile devices.” Our programs use visuals with an audio track.

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Cammy Beans Learning Visions: Half of Companies Blocking Facebook

Learning Visions

Wednesday, August 22, 2007 Half of Companies Blocking Facebook Christy Tucker has been musing on Social Networking as LMS: Problems and Opportunities. One real problem is corporate fear of social networking tools. Cammy Beans Learning Visions Musings on eLearning, instructional design and other training stuff.