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LMS or LXP – Confused?

eLearning 24-7

not suppliers), on what they are seeking in a learning system, often noting the LMS and an LXP. Some want a hybrid of the two, others want features that they believe may not exist in one system or another. Sure a vendor can say we are an LXP, but a LMS too or vice versa. That is 100% FALSE. E-commerce.

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Why Gamification is a Natural Fit for Sales Training

Litmos

Sales reps take training modules, earn points and are either awarded a badge, or appear on a leaderboard that ranks all reps by their training activity. Let’s take a look at the three main game mechanics used most often used by gamified learning, points, badges, and leaderboards. Gamification isn’t new. Gamifying your sales training .

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10 Types of Corporate Training Programs (and Uses in the Workplace)

Ninja Tropic

Online Learning (eLearning) Online learning, also known as eLearning, is the most popular training delivery method for corporate learning and development. The industry has been witnessing significant growth ever since 2002, and today, more than 41.7% Edit or remove this text inline or in the module Content settings.

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Using Microlearning to Accelerate Productivity

Litmos

While micro-learning and just-in-time learning are not always the same thing — on that here — the fact of the matter is that when a learner needs to do something, the information is right there at their fingertips in the form of either a video or quick module on their employer’s LMS. Employees like micro-learning.

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The Broken Dream – LXP

eLearning 24-7

On top of all that, the LXP vendors (as a whole) pushed a false pretense that the LXP was vastly different than say an LMS. A museum type of look, whereas we could add sponsors (it was an association), and folks could click the logo and go to the web site of said sponsor. It was a full and robust system, and yes, an LMS.

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Psychology & Technology: 4 Ways to Engage Learners With Gamification

Litmos

Gamified learning has been in the public eye for a while now. The term was coined in 2002 by Nick Pelling , a programmer, but most most people probably became aware of gamification around 2010, when businesses started adding gamification to things like reward systems. Customers in real life are seldom that forgiving.).

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Best Content Awards 2020

eLearning 24-7

The awards are for off-the-shelf content, this is content that a 3rd party provider builds and sells to the client (business, orgs, companies, government, education, associations, etc.) I created a course in 2002, that supported ADA508, trust me, it isn’t that difficult. I did it back in 2002. E-Learning 24/7.