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Product Launch Events Ideas & Examples: Ultimate Guide

Think Orion

Find respected influencers who can help you build relationships with the audience. Interactive product stations and demos can help you captivate your audience. Source: Nintendo Example #4: Google Glass Launch – Skydiving Demo Google Glass debuted in 2012 with a daring skydiving demonstration.

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Watch Out For These Trends in Mobile Learning: 2015 And Beyond

Origin Learning

Mobile video traffic exceeded 50 percent of total mobile data traffic for the first time in 2012. almost 4 in 10 organizations will rely exclusively on BYOD by 2016, and 85 percent of businesses will have some kind of BYOD program in place by 2020. Device agnostic approach to design is helping solve this problem.

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Online training in empathic mode

KnowledgeOne

An analysis that, he adds, helps us better understand how we feel and manage our sympathetic reactions. The term “mature empathy” is sometimes used to refer to the combination of the two aspects of the concept that makes it possible to both feel and understand the other person’s emotion. 42; Dupont, 2010; Dussarps, 2015).

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How AR/VR is About to Change the Face of eLearning

OpenSesame

So it mighta been a flash in the pan, but you were either living under a rock or on the moon if you didn’t hear about 2016’s sweeping phenomenon known as Pokemon Go. Its popularity and pervasiveness has obviously diminished, but it had explosive adoption around July 2016. In 2012 the spend on VR programs in eLearning was about $2.3

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Virtual reality for pain management

KnowledgeOne

while to help a child who must have a blood test to be less anxious, it would be better to immerse him in a playful and soothing universe adapted to his age. interactive toys, electronic games) have been extensively studied and decrease pain and anxiety (Koller & Goldman, 2012). 10 Advantages of Virtual Reality for Learning.

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How AR/VR is about to change the face of elearning

OpenSesame

So it might have been a flash in the pan, but you were either living under a rock or on the moon if you didn’t hear about 2016’s sweeping phenomenon known as Pokemon Go. Its popularity and pervasiveness has obviously diminished, but it had explosive adoption around July 2016. In 2012 the spend on VR programs in eLearning was about $2.3

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Bob Little – Crystal Balling with Learnnovators

Learnnovators

In this latter case, we’ve helped generate publicity that attracts a buyer – but, in the process, ends our association with that client. Moreover, their access to today’s technology means that they think they don’t need an external PR consultant to help them. This is an especially attractive option when economic times are hard.