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2019 eLearning Predictions – Hype Curve

Web Courseworks

Around New Year’s Day each year, we issue our predictions for the top eLearning trends of the coming year. In the past, we’ve plotted these predictions through dead reckoning – relying on our experience living, eating and breathing online learning all day, every day throughout the year.

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10 eLearning Trends That Will Go Big in 2023

learnWorlds

In fact, the eLearning market is predicted to grow by upwards of 200% between 2020 and 2025, with a high peak already happening during the Covid-19 pandemic. 2 Mobile(-First!) These external resources can be from a blog to your company’s LMS – yes, the two can work together! Mobile(-First!) Table of contents. 9 AR and VR.

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eLearning Hype Curve: Our Predictions for 2019

Web Courseworks

Around New Year’s Day each year, we issue our predictions for the top eLearning trends of the coming year. In the past, we’ve plotted these predictions through dead reckoning – relying on our experience living, eating and breathing online learning all day, every day throughout the year. Innovation Trigger.

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The LMS of the future: two predictions

Matrix

Many associate learning with the schooling period, but professional adults still do it. The LMS of today. The LMS of the future. What should we expect from tomorrow’s LMS? The LMS of the future will get closer and closer to being perfect. Now only a handful of LMS vendors provide xAPI integration.

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My 2012 Enterprise mLearning Predictions Recap

mLearning Trends

As 2012 draws to a close, its time to evaluate how in focus my lens on the future of enterprise mobile learning proved to be this past year and how many of my year ago predictions hit their targets. Prediction #1 - Mobile Learning Goes Mainstream. Here’s the analysis of how it all played out. On Target But.

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Top Learning Trends for 2017 (according to the experts)

Axonify

The LMS, as I write about in the article “ Corporate LMS Technology Takes A Turn ,” is becoming marginalized. According to the Entertainment Software Association, 63% of all US households are home to at least one person who plays video games regularly (3 hours or more per week). billion USD from a mere $1.65

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3 Major Learning Management Developments of 2018

KnowledgeCity

The learning management system (LMS) industry experienced impressive growth in 2018. Virtual reality got real. You might think virtual and augmented reality are the domain of gamers instead of learners. Because more and more learners are doing job training on their own mobile devices, and Flash simply isn’t compatible.