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The Gamification of Corporate Training

Association eLearning

If you don’t play you won’t learn, and if you don’t learn you can’t advance in the game.”. These games allow learners to engage with the content in a fun way, while reinforcing the learning objectives through play. Embedded games are sometimes called “casual” or “extrinsic” games.

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Workforce Tests That Match Your Learning Objectives: The Issue of Fidelity

Convergence Training

In this article, we’re going to give you tips about something related to test creation that learning experts call fidelity (no, not THAT fidelity–this is not a notably juice blog post despite the wedding ring image above). Create Learning Objectives First.

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Interactive elearning: everything you need to know

Elucidat

Today’s employees are bored of outdated training programs and need something more exciting to get the learning juices flowing. For example, interactive simulations are used in the medical field to put learners in life and death decision making situations. This is where interactive elearning comes into play.

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A Learning Professional’s Guide to Creativity: 10 Methods for Sparking Great Ideas

Maestro

Crafting the best learning and development solutions requires a healthy dose of creative thinking. But creativity can sometimes feel elusive, especially when there are deadlines, learning objectives, and multiple stakeholders in the mix. It’s very rare that ideating in isolation gives me the best ideas.

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Creating Great Stories for eLearning

Vignettes Learning

On the other hand, eLearning designers, as many may say, "don't have the creative juices" to craft powerful titles and stories. I think deep in the hearts of learning designers is the ability to create stories that compel learners. See examples of the SRIA approach - Burglary Watch and The Secret. It is pure genius.

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Learning Agility: Re-Invention with Performer Support

Living in Learning

The velocity of learning has no choice but to keep pace, and we are not going to keep pace by delivering learning in the classroom or via e-learning solutions alone. Formal training programs, whether live classroom or self-directed e-learning, typically contain learning objectives and often assessment of knowledge transfer.

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ET and E-Learning

eLearning 24-7

What makes it exciting is not just the technology but where it can still go – and that is what really gets the juices flowing – just like a nice NY strip steak (I digress). Examples include the ability to create music, play the piano, games, paint and much more. Technology #1 – Kinect. 3D motion capability.