article thumbnail

My History of Live Blogged Notes

Experiencing eLearning

These posts go back to 2007, so some of the content and references are dated. Second Life: Teaching Tips from the Virtual Frontier. Wikis that Work: Effective Wiki Practices for Virtual Learning Communities. Generally newer posts are at the top of each category. Storytelling and Scenario-Based Learning. Other Topics.

Wiki 170
article thumbnail

Virtual reality for pain management

KnowledgeOne

Virtual Reality (VR) is a fascinating technology that allows the user to be transported into a synthetic world they perceive as real and in which they can move and interact. The impressive potential of VR goes far beyond entertainment. VR: the ultimate immersive technology. ” The first is immersion and the second is presence.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Looking Back at 2007

Tony Karrer

In December 2006, I posted my challenges and predictions for 2007. Biggest challenges for 2007? I could answer this as the biggest challenges for Learning Professionals generally, and maybe I'll come back and do that, but for now, let me just write what I see as some of my bigger challenges in 2007. We were very fortunate.

Wiki 100
article thumbnail

ASTD ICE 2013 Presentation Resources

Kapp Notes

Here is some content and references from the presentation. In a study conducted by Yee and Bailenson (2007), it was found that negative stereotyping of the elderly was significantly reduced when participants were placed in avatars of old people compared with those participants placed in avatars of young people. Reference : Fox, J. &

ASTD 228
article thumbnail

#ASTDTK14 Slides and Resources

Kapp Notes

Here is some content and references from the presentation. In a study conducted by Yee and Bailenson (2007), it was found that negative stereotyping of the elderly was significantly reduced when participants were placed in avatars of old people compared with those participants placed in avatars of young people. Reference : Fox, J. &

Slides 203
article thumbnail

Resources from my presentation at Innovations in e-learning Symposium

Kapp Notes

In a study conducted by Yee and Bailenson (2007), it was found that negative stereotyping of the elderly was significantly reduced when participants were placed in avatars of old people compared with those participants placed in avatars of young people. Reference: Yee, N., & Bailenson, J.N. Reference: Baylor, A.

article thumbnail

#ASTDTK2013 Resources from ASTD Presentations

Kapp Notes

The “Immernet”: Immersive Learning through Games, Gamification and Virtual Worlds from Karl Kapp. Reference: Yee, N., & Bailenson, J.N. Walk a mile in digital shoes: The impact of embodied perspective-taking on the reduction of negative stereotyping in immersive virtual environments. Reference: Baylor, A.

ASTD 228