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The two types of augmented reality

E-Learning Provocateur

My favourite example of augmented reality is now a couple of years old: While it might not be as flash as the xkcd enthusiasts might demand from this emerging technology, it remains practical and – gasp! But are these two latter examples really augmented reality?

Future vision

Learning with e's

Augmented reality and smart glasses are the future, so it seems. It was a first attempt, a tentative stumble into a rich augmented world of information, entertainment and communication. Hololens takes from the best of both worlds - both augmented and virtual reality technologies.

Netflixing in E-learning: The New Buzz to Deliver a Personalized Training Experience

G-Cube

It is not a surprise how training methods have changed over the years; from conventional classrooms to Game-based Learning, Augmented Reality (AR), Adaptive Learning and more. As technological innovations accelerate, so does the opportunities to create highly engaging training programs.

What Pokémon Go Means to the Learning Industry

Gyrus

Augmented Reality. As per Merriam-Webster, “Augmented Reality is an enhanced version of reality created by the use of technology to overlay digital information on an image of something being viewed through a device (as a smartphone camera).”

How BMW using Virtual Reality Technology? | CHRP-INDIA

CHRP-INDIA

Over the years, the utilization of Virtual Reality (VR) technology has come an extremely long way. Use of this technology in movies was really a big thing, and now it’s a vital trend for VR training solutions. The post How BMW using Virtual Reality Technology?

E-Learning is Becoming More Social: Here’s How it’s Happening

Frooxl

In March of 1999, the movie “The Matrix” was released. In addition to revolutionizing the way cinema was made, as with most sci-fi movies, it introduced new concepts of where technology could eventually take us. Reality is no different.

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Mobile Learning: 3 Security Threats & 7 Ways to Beat Them

CommLab India

Anywhere, anytime, on-the-go learning has become a reality due to mobile learning. It’s constantly evolving, as the technology focus has shifted to Smartphones from computers. Technology experts say most third party mobile apps do not use secure connections for data access.

Looking to the Future

Bottom-Line Performance

All month we’ve been talking about new technologies for learning and teaching. But, particularly in the world of technology, what’s new today will be out of date sooner than we want to admit. So I thought I’d use my last post on new technology to talk about what’s coming down the pike in the future. Simple Augmented Reality. Technology will continue to make just-in-time learning easier and easier.

Even better than the real thing: can VR work for enterprise training?

TalentLMS

Virtual Reality seems to have finally found its stride. First, there was the early nineties fad, of which only the cult movie “The Lawnmower Man” remains. In this post, we’ll take a look at if and why companies need to start incorporating virtual reality in their training programs.

Top eLearning Trends For 2018

Adobe Captivate

eLearning adoption is growing steadily across the globe in the last few years. With newer technologies and devices, the approach and mode of eLearning adoption are changing rapidly, too. Virtual and Augmented Reality are currently the hottest modes of implementing training. Virtual Reality has been there for quite some time now. Traditionally VR and AR are used more for gaming and movie experiences.

Top 70 eLearning Articles - Hot Topics: iPad Adobe Captivate - July 2010

eLearning Learning Posts

Wikis and Learning – 60 Resources - eLearning Technology , July 13, 2010 I’m involved in several discussions around how to use Wikis as part of learning solutions. eLearning Technology. Technologies is second which is an obvious dominant theme. Augmented Reality (13).

iPad 101

Entering The New Era: The Learner Experience and Learning Experience Design

TalentLMS

Books, magazines, radio programs, tv shows, movies, websites, eLearning courses. All these things have a thing in common: they are content delivery formats.

Free L&D webinars for January 2018

Limestone Learning

Augmenting single-event courses and classrooms by creating links that help to scaffold learning will ultimately create stronger learning connections. They realize that content produced this way is too far away from the realities of day-to-day workplace events and therefore is not valuable.

Free L&D webinars for December 2017

Limestone Learning

Some of the most successful technology and practices you can use today to start managing minds. The content is ideally suited to your business problems, the technology works, and the employees seem to like it. Even though it's different, Virtual Reality (VR) is often tied in with AR.

Top 74 eLearning Posts from September 2010

eLearning Learning Posts

Let us address the technology aspect. Text-to-Speech vs Human Narration for eLearning - eLearning Technology , September 14, 2010 Some challenging questions are being raised in this month’s Big Question - Voice Over in eLearning. Promoting Distance - Learning Technology Learning , September 24, 2010 Recently I have arrived at the opinion that developing a viable distance learning offering is the way to go for Higher Education. Best of eLearning Learning in September 2010.

Learning = getting the job done

Jay Cross

By leveraging the thinking and approaches, as well as the tools and technologies, of the Web 2.0 It is easier than you might think to leverage scalable and free technologies to address your organization’s needs. hybrid of these models that embrace technology and promote learning.

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Notes from DevLearn and the Adobe Learning Summit

Steve Howard

Light – only a small (less than 100k) addition to the overall Captivate movie size. • and that’s great because now we are replacing it with ‘new media’ with new technologies and attitudes. this is the ACTA treaty, adopted in a few places like maybe Korea, France. SESSION 202 – RESEARCH PANEL DISCUSSION: EMERGING TECHNOLOGIES AND THE FUTURE OF ELEARNING. adoption in enterprise is inability to link back to business objectives. INTRODUCTION.