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A Few More Alternatives to Second Life

Kapp Notes

The Electric Sheep Company, who has built extensive islands in Second Life, has created its own 3D virtual platform. Click here to see more alternatives to Second Life. __ Catalog of Recommended Books, Games and Gadgets Recommended Games and Gadgets Recommended Books Content Guide.

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Cool Second Life Happening:UW VIBE Future InfoExpo Recruitment

Kapp Notes

Researchers from the University of Washington Information School are conducting a research study investigating exciting and useful alternative capabilities for Second Life. These exhibits let you interact with new design possibilities aimed at improving the social and information aspects of Second Life. Interested?

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Alternatives to Second Life (continued, again)

Kapp Notes

Here is a companion post to two previous posts on the topic: Alternatives to Second Life Alternatives to Second Life Continued If you know of more, please feel free to add in the comments section. web.alive Short "flyby" of Nortel's web.alive. This is Nortel's entry into the 3D space.

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Alternatives to Second Life Continued

Kapp Notes

In my listing of Alternatives to Second Life , many packages were missed. For more information, you can read Sun unveils corporate 'Second Life'. Here are two more. MPK20:Sun's Virtual Workplace "Wonderland" The MPK20 virtual world is also known as Wonderland. You can download the application and check it out.

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Questions about Second Life

Kapp Notes

Recently, I received a some really good questions related specifically to Second Life but primarily are about virtual worlds and the use of these worlds for education. I'll answer the questions here since I think they reflect concerns that many educators have related to the social networks and Second Life.

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2024 Trends We’d Like to See

Upside Learning

With an affordance perspective, you can see that Second Life was about social and immersive 3D (at any scale). We can see when augmenting our existing world makes sense, versus using the existing world to supplement virtual goals, and then creating a fully immersive alternate world.

Trends 147
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2024 Learning and Development Trends We’d Like to See

Upside Learning

With an affordance perspective, you can see that Second Life was about social and immersive 3D (at any scale). We can see when augmenting our existing world makes sense, versus using the existing world to supplement virtual goals, and then creating a fully immersive alternate world.

Trends 130