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The Open Screen Project – Will It Succeed?

Upside Learning

The Open Screen Project was started to help create a singular experience on multiple devices (using Flash) be it Computers, Mobiles, TV or Game consoles. Porting the same experience whether it is standalone or in-browser content, on a variety of platform remains a challenge due to fragmentation and deployment barriers. How’s it going?

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Quick Tips for Large-Scale Flash to HTML5 Migration

Hurix Digital

Why the rush to convert Flash to HTML5? Adobe has announced its decision to stop supporting Flash at the end of the year 2020. What this means is that if your eLearning courses contain Flash animations, they will no longer work. You can still salvage your Flash eLearning content by converting it into HTML5.

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Digital Magazines 101: Types & Content Creation Secrets

Kitaboo

However, to get the most value for your buck, you must choose a digital publishing platform that offers a blend of extensive customization features at an affordable cost. Different Types of Digital Magazines to Check Out PDF magazines Flipbook magazines Flash magazines Native app magazines HTML5-based magazines II.

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HTML5 rising: Showdown imminent with Flash

Aptara

HTML5 rising: Showdown imminent with Flash. It's time to seriously consider HTML5 as a development medium if companies haven't already made that choice. The whole time, Flash has been the champion, with HTML5 acting as the challenger and no more credible methods coming up from behind.

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Flash Dead for eLearning

Tony Karrer

I've been warning about this since January 2010 in Still No Flash , and called it out further as the signs became more serious in May 2010 with Beginning of Long Slow Death of Flash. My words then: We are hitting a tipping point where you have to question building anything that uses Flash as the delivery mechanism.

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How Apple Killed Flash for eLearning (and What to do with All That Non-Compatible Courseware)

eLearningMind

In 2010, Steve Jobs singlehandedly started one of the biggest–OK, maybe the only–software feuds by stating that Apple products wouldn’t support Flash, citing reasons like a high fail rate, lag time, and the overall unnecessary nature of the platform. percent of websites used Flash for multimedia applications.

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mLearning: The Time is Now

The Logical Blog by IconLogic

"However, after nearly 10 years of predicting that m-learning will go mainstream, we're finally seeing enough momentum now that it really is going mainstream, and it's driven by the consumer market." a standard delivery platform? the need to track interactions from mobile platforms? Do you have.