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5 Ways to Use Augmented Reality in the Classroom

LearnDash

But Augmented Reality (AR) is a much more accessible technology that educators can begin to implement more effectively in the classroom. You may not be familiar with AR technology in the classroom, but you may recognize it in other contexts such as Pokémon Go. Let’s take a closer look. Here are just a few.

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Revolutionizing Education: Why Gamification is Here to Stay

Dynamic Pixel

In this blog post, we delve into the fascinating world of gamification and explore why it is not just a passing trend but here to stay. From improving engagement and motivation to fostering creativity and critical thinking skills, gamification has taken education by storm. Get ready for a thrilling journey through the power of play!

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Pharmagames: Unleashing the Power of Game-Based Learning in Pharmacy Education

Hurix Digital

There was once a time when gaming was considered a distraction in the path of a student’s progress. Today, however, educational games have shown monumental changes in the educational development of students. Table of Contents: What is Gamification? With this game, learning and remembering tricky full forms becomes easier.

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Exploring History Through Games: Interactive Learning Experiences for K12 Students

Hurix Digital

Recently, gamification in education has emerged as a frontrunner, particularly in K12 education. Advocates of gamification argue that it enhances cognitive abilities, boosting knowledge retention by approximately 40%. Particularly in theoretical subjects such as history, game-based learning has pushed for quite a few improvements.

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Custom eLearning Services: Your Key to Interactive and Immersive Learning Experiences

Brilliant Teams

Custom eLearning Services: Your Key to Interactive and Immersive Learning Experiences In a world buzzing with information, learning has evolved beyond traditional classrooms. Custom eLearning services are the game-changers, offering a key to unlock interactive and immersive learning experiences.

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From Classroom to Screen: How Educational Content is Transforming Learning

Kitaboo

Several experts and professionals from the education industry using such platforms can transform their educational needs from classroom to screen! Educational content has evolved beyond textbooks to include interactive multimedia elements like videos, simulations, animations, and virtual reality to enhance engagement and understanding.

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8 Biggest Reasons Why Teachers Prefer eBooks in Classrooms

Kitaboo

Over the last ten years, eBooks in classrooms have become an indispensable part of the education system. Blackboards have been replaced with virtual whiteboards, projectors have made a permanent place for themselves in classrooms, and printed books are increasingly being replaced with eBooks. Guide: How To Create An Interactive eBook.

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