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5 Disruptive Technologies To Enhance Human Resources

KnowledgeCity

Social media, employee engagement platforms, applicant tracking systems, data analytics, cloud computing, and mobile technology have all changed the way human resources management functions. It is necessary to keep up to date on disruptive tech and its application in human resources if you want to find a place in the new HRM structure.

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Mastering the Art of Developing an Onboarding Program

Infopro Learning

The whole package helps new additions become all-star team players. Online courses for DIY learning, in-person workshops for chats, mentors for insights, and job shadowing for real-world know-how. Let them experience real-world scenarios and apply knowledge. No one-size-fits-all approach here.

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ASTD ICE 2013 Presentation Resources

Kapp Notes

Here are the resources from my ASTD ICE 2013 presentation. Walk a mile in digital shoes: The impact of embodied perspective-taking on the reduction of negative stereotyping in immersive virtual environments. See more research at the Stanford Virtual Human Interaction Lab. Consider Player/Game Interactions. Zombies Run.

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#ASTDTK2013 Resources from ASTD Presentations

Kapp Notes

The “Immernet”: Immersive Learning through Games, Gamification and Virtual Worlds from Karl Kapp. Here are some related resources that you may find of value. Walk a mile in digital shoes: The impact of embodied perspective-taking on the reduction of negative stereotyping in immersive virtual environments. Bailenson, J. &

ASTD 228
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Singapore Learning Symposium Resources #SLS2013

Kapp Notes

Here are the links and resources from my presentation at the Singapore Learning Symposium. Singapore is home to major video game industry players such as Ubisoft Singapore, Gumi Asia, Garena Interactive and Gameloft Singapore as well as the recently concluded Singapore-MIT GAMBIT Game Lab. Additional Resources.

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#DevLearn 2012: Kapp Presentation Resources

Kapp Notes

Here are some related resources that you may find of value. Walk a mile in digital shoes: The impact of embodied perspective-taking on the reduction of negative stereotyping in immersive virtual environments. See more research at the Stanford Virtual Human Interaction Lab. August 24- 26, Cleveland, Ohio, USA. Media Psychology.

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Vegas Workshop Resources

Kapp Notes

Here are the resources and slides from my workshop presentation in Las Vegas. Walk a mile in digital shoes: The impact of embodied perspective-taking on the reduction of negative stereotyping in immersive virtual environments. See more research at the Stanford Virtual Human Interaction Lab. Game Elements from Karl Kapp.

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