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Online training in empathic mode

KnowledgeOne

Among its approaches, the pedagogy of empathy is one that can be implemented even in simplified elearning solutions. The first refers to the ability to feel the emotional state of the other. An analysis that, he adds, helps us better understand how we feel and manage our sympathetic reactions. Empathy in two dimensions.

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How our learning theories shape how we use technology for learning

Joitske Hulsebosch eLearning

I read a paper called Perspectives on learning and technology: A review of theoretical perspectives "This paper provides a review of literature pertaining to theoretical references on educational practice and technology from perspectives of learning theories of the 20th and 21st centuries." Somehow the traditional e-learning modules.

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What students need

Learning with e's

School is a complex and confusing environment to negotiate, and they need all the help they can get. Arguably one of children's most important needs is to know how well they are doing (Gardner, 2012) and this is where assessment for learning can play a key role. References Blatchford, P. Gardner, J. (Ed: Unported License.

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Starting young: learning entrepreneurship

Coorpacademy

Entrepreneurship education can be a critical support in helping youth to develop an entrepreneurial spirit and obtain the skills needed to become successful entrepreneurs. ”, Data from 2012-16 Notes: See Figure 3.13 References: Cunha F. Youth are entrepreneurial! It is a high-return investment. in OECD/EU (2017).

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Why we learn more at play ? gamification and rewards for learning

Ed App

According to Harvard University’s Project Zero study on the ‘Pedagogy of Play,’ playful learning is characterised by choice, wonder and delight. Neuroscience has long indicated that emotion helps learners better remember content. References. Towards a Pedagogy of Play: A Project Zero Working Paper. Kapp (2012).

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Why we learn more at play ? gamification and rewards for learning

Ed App

According to Harvard University’s Project Zero study on the ‘Pedagogy of Play,’ playful learning is characterised by choice, wonder and delight. Neuroscience has long indicated that emotion helps learners better remember content. References. Towards a Pedagogy of Play: A Project Zero Working Paper. Kapp (2012).

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2018 eLearning Predictions: Updated Hype Curve

Web Courseworks

To reference earlier points in the hype curve, xAPI is what the ACCME should be using to analyze the aggregate educational value of CME activities. A couple years ago, I started noticing people from higher education referring to any old online course as a “MOOC.” Plateau of Productivity. As an online learning geek, that bothered me.