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The Gamification of Corporate Training

Association eLearning

If you don’t play you won’t learn, and if you don’t learn you can’t advance in the game.”. These games allow learners to engage with the content in a fun way, while reinforcing the learning objectives through play. Provide real time feedback on performance. Simulations. Making the Business Case for Gamification.

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10 eLearning Trends That Will Go Big in 2023

learnWorlds

There is a lot of pressure to provide a good experience for users, and market analysts have to take into account a number of factors. We’ll have to see what new elearning trends are introduced in learning and development during this time, how businesses will adapt to them by integrating and implementing them.

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Made to Stick: Introducing Authentic, Role-Based Simulation Games by Toolwire

OpenSesame

As companies like yours take matters into your own hands by delivering training programs that address these critical 21st century skills, you are challenged with finding engaging, high quality digital content that can teach, assess, remediate, and measure learning outcomes such as simulations and games.

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How to Use Gamification for Staff Training

Ed App

Gamification is the incorporation of an array of gaming elements into serious concepts presented in microlearning modules, for effective employee training. Microlearning modules release new information in short bursts, with built-in gaming elements. If the modules are facile, learners will be disengaged, causing a drop in engagement.

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12 Ways to Get the Most Out of Your Authoring Tool

Knowing what you need from an eLearning authoring tool can be hard, especially when there are so many options on the market. gomo’s new ebook aims to save you time and hassle by identifying 12 must-have authoring tool features.

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Made to Stick: Introducing Authentic, Role-Based Simulation Games by Toolwire

OpenSesame

As companies like yours take matters into your own hands by delivering training programs that address these critical 21st century skills, you are challenged with finding engaging, high quality digital content that can teach, assess, remediate, and measure learning outcomes such as simulations and games.

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Nine Amazing Online Learning Facts

CommLab India

The number of companies using e-learning is increasing with each passing day. A study by Research and Markets predicts the global e-learning market will grow at a CAGR of 17.81% during the period 2016-2020. Let us now look at a few interesting statistics about online learning. Online courses help people learn fast.