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Go Beyond Boring: Creating Scenario-based Learning That Engages Participants (Podcast)

Experiencing eLearning

You can listen to the audio (which should still be meaningful, even without the slides). This is a campaign he developed himself rather than a published module. eLearning Guild research report: Using Stories for Learning). This is part of the TLDC Storytelling playlist. Here are a few excerpts from my presentation.

Podcasts 297
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eLearning Guild DemoFest Highlights #dl09

Learning Visions

Follow up to the eLearning Guild’s DemoFest held at DevLrn in San Jose this November. eLearning Guild will make recorded presentation available on their website. Online host/video instructor guides through this module. These are favorites of that event. These are my live blogged notes from the presentation.

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New mLearning Authoring Tools – Wave #2

mLearning Trends

The eLearning Guild’s LS2011 event was well attended and features 50+ vendors and more than 1300 participants from the training and development industry. slide to slide hyperlinks). This first post will focus on LS2011 and I’ll post again on CTIA tomorrow. The Learning Solutions 2011 Event. Check it out here.

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DevLearn 2020 Week 1 Recap

Experiencing eLearning

Last week, I attended the first week of the Learning Guild’s DevLearn 2020 conference, also called DDX (DevLearn Digital Experience). The Guild didn’t want to just do a series of Zoom webinars; they wanted to replicate some of the interactions and networking too. I want to reflect on my first week at DevLearn.

DevLearn 251
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Games Teach!

Kapp Notes

There is a healthy discussion on the eLearning Guild’s LinkedIn group. Somehow instructional design has come to mean: a list of objectives, slides with bullets and a multiple choice test at the end. It was sparked by Ruth Clark’s article “ Why Games Don’t Teach. ” Christy Tucker addresses the question in her post.

Teach 270
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Games Teach!

Kapp Notes

There is a healthy discussion on the eLearning Guild’s LinkedIn group. Somehow instructional design has come to mean: a list of objectives, slides with bullets and a multiple choice test at the end. It was sparked by Ruth Clark’s article “ Why Games Don’t Teach. ” Christy Tucker addresses the question in her post.

Teach 239
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Cammy Beans Learning Visions: My Objection to Learning Objectives

Learning Visions

Cammy Beans Learning Visions Musings on eLearning, instructional design and other training stuff. 159) The objectives page is one that I always click NEXT to slide right on by. If you have ever taken an eLearning course (and be honest -- have you really taken an eLearning course?) , have you taken the time to read those objectives?