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The Future of Reading: Augmented Reality Books

Kitaboo

In the last decade, technologies like virtual reality (VR), augmented reality (AR), and artificial intelligence (AI) have redefined the education system. Augmented reality books have facilitated active participation in learners as opposed to the conventional teaching-listening method. Table of Contents I.

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Incorporating Metaverse into Corporate Training Programs in 2023: A Look into the Future

Infopro Learning

In recent years, the term has been used to describe the growing trend of virtual and augmented reality (AR/VR) technologies, which are being used to create immersive and interactive digital experiences. Learners can feel like they are actually in the environment, making the training experience more engaging and memorable.

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Transforming the Enterprise Learning Experience With AI

Infopro Learning

3) Strategic Decision Making: Insights gleaned from data analytics offer a profound understanding of the effecacy of learning and development efforts. 4) Gamification Redefined: AI for Enhanced Learner Engagement AI pushes gamification to new heights.

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Gamification in eLearning: Global Trends to Keep an Eye On!

Hurix Digital

Gamification has been redefining learning experiences in the digital learning space in recent years. Driven by engaging content and interactive technology, gamification in eLearning has emerged as a popular approach to education. This article explores gamification in education and discusses emerging global trends.

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Revolutionizing Education: Why Gamification is Here to Stay

Dynamic Pixel

In this blog post, we delve into the fascinating world of gamification and explore why it is not just a passing trend but here to stay. From improving engagement and motivation to fostering creativity and critical thinking skills, gamification has taken education by storm. Get ready for a thrilling journey through the power of play!

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Learner Experience Platforms: A Beginners Guide

Appsembler

Welcome to “Learner Experience Platforms: A Beginners Guide.” ” This article delves into the world of Learner Experience Platforms (LXPs), exploring their significance in modern education and professional development. Enriching the Learner’s Experience: LXPs center on learners and their journey.

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Interactive Learning Experiences: Gamification in Educational Content

Kitaboo

Gamification is changing education for the better, and it’s not just a trend – it’s a smart move. With points, levels, challenges, and rewards, gamification makes learning fun and immersive. With points, levels, challenges, and rewards, gamification makes learning fun and immersive. Table of Contents: I.