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ASTD ICE 2013 Presentation Resources

Kapp Notes

Here are the resources from my ASTD ICE 2013 presentation. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. Companies Mentioned. Enspire Learning. Zombies Run.

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#ASTDTK2013 Resources from ASTD Presentations

Kapp Notes

ASTD TK 2013 has been a great time. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. I’ve enjoyed spending time with old friends and making new ones.

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ASTD Webcast On New Mobile Learning Research

Upside Learning

Regular readers of this blog will be aware that we recently supported ASTD research on Mobile Learning , a report around that was released in May 2012. ASTD conducted a free webinar on that research report this week. Interestingly John mentions that a lot of these programs are NOT integrated with any LMS.

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Resources from ASTD Webinar

Kapp Notes

Had a great Webinar with some wonderful people through ASTD. ASTD Gamification Webinar Slides from Karl Kapp. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

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A Primer for 2014 ASTD International Conference and Expo eLearning Attendees

Web Courseworks

Tips for the 2014 ASTD-ICE and a Peek at WCW’s Design Manifesto Session. Now that spring has finally sprung, my excitement for the 2014 American Society of Training and Development International Conference and Exposition (ASTD-ICE) on May 4–7 in Washington D.C is in full bloom. Our C.O.M.P.A.S.S.

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ASTD ICE Slides

Kapp Notes

Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games.

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ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Had a great time last night with the wonder folks from the ASTD DC Metro chapter, a full house with lots of great questions and interactions. GameMaker (simple basic game design, but requires some programming and creativity). Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors.

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