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Performance - Collaboration - Social Network Analysis - eLearning Hot List

Tony Karrer

eLearning Technology , June 3, 2009 Student Guide: Introduction to ‘Wikis’ in Blackboard - Don't Waste Your Time , June 12, 2009 Discovering Instructional Design 11: The Kemp Model - The E-Learning Curve , June 10, 2009 I Say Instructional Designer, You Say Tomah-toe - Learning Visions , June 9, 2009 Attribution in a Web 2.0

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Top 10 Higher Education Software: Features, Reviews, & Integrations

Think Orion

OnBoard SafeShare Jotform Blackboard GiveGab Alma SIS Vevox Brightspace Classtime Edvance360 In-Depth Reviews of Top 10 Higher Education Software As student experience is critical to your school and college success, choosing the right one from all the higher education software companies is overwhelming.

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1st update on 10 Tools Challenge 2013

Jane Hart

NETWORKING & COLLABORATION PLATFORMS. Public social networks. social networks. 11- Moodle 86- eFront 94- Blackboard. 32- Adobe Connect 50- Blackboard Collaborate 54- WebEx. Mindmapping . 46- Mindmeister 69- Mindjet (previously MindManager). Educational & Enterprise. 91- Mahara.

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The Return of the (Digital) Native | Social Learning Blog

Dashe & Thomson

Textbooks, blackboards, and overhead projectors remain the tools of choice for many teachers, at a time when their students are geared to learn from iPads, PowerPoint, and instant messaging. The result is a lost message, and a lost opportunity.

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Twitter Weekly Links Digest for 2011-07-03

Jane Hart

RT @ realwplearn : Social learning in action [link] # realwplearn #. BBC News – Over-50s flock to social networks – [link] #. The “difficulty&# of social learning: a failure 2 embrace the reality of social learning places our institutions at risk [link] #.

Twitter 133
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LearnTrends: The Immernet Singularity

Experiencing eLearning

School has confused us into thinking learning is about information dumps, not “tuning the network&#. Knowledge Sharing Spaces (SharePoint, Blackboard, Yahoo Groups). 1+2 = People want networked virtual spaces that include 2D synch + knowledge sharing (1+2). 3+4 = 3D Social Networking. Virtual Worlds.

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How our learning theories shape how we use technology for learning

Joitske Hulsebosch eLearning

I would like to add social learning (probably part of the social-constructivism group) because this theory is really charmed by social networks rather than learning management systems. See Jane Hart''s use your Enterprise Social Network for workplace learning. This code in the technology is very implicit.