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Social Media in Plain English

Experiencing eLearning

This really is about the change in the business & media environment at a high level rather than the specifics of how to use any one technology. This makes me think about ways I can use metaphor and narrative in the courses I develop, or maybe for facilitator training.

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eLearning Learning Update

Tony Karrer

Cammy Bean - Learning Visions Technorati (3) Twitter (3) Second Life (2) Facebook (1) RSS (1) Slideshare (1) Mel Aclaro - Business Casual Blog Twitter (41) LinkedIn (32) RSS (18) Social Network (15) Facebook (6) Ken Allan - Blogger in Middle Earth RSS (11) HTML (7) Firefox (4) Camera (3) Director (3) Joe Deegan - Blender Training Solutions LMS (10) (..)

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When the Game's Up

Performance Learning Productivity

Training/L&D is a big business. And conversely, the time L&D staff spend ‘delivering courses/time in a training facility’ is still a staggering 46% – down just 3% from the previous year. This means that many Training/L&D staff only plan, develop and deliver ILT training and have no time to do anything else.

Games 100
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Web Stats Meme Answer

Kapp Notes

Tony Karrer tagged me for a meme while asking fellow training and technology edubloggers to post their stats for compariative and research analysis purposes. Anyway, here are the stats> Some of which I had to gather when I took the Second Annual Education Blogosphere Survey which is now open for business! She has some impressive stats.

Web 100
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e-Clippings (Learning As Art): "Using the Company as the Classroom" (Business Week)

Mark Oehlert

» June 05, 2008 "Using the Company as the Classroom" (Business Week) ( Story Link ) "In 2006 alone, U.S. organizations spent an estimated $129 billion on employee learning, according to the American Society for Training and Development. Clay Shirky My latest additions to del.icio.us stuff Here are some of my main del.icio.us

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How gamification enhances eLearning solutions

Aptara

Incorporating more game methods into electronic resources could prove instrumental for educational systems and businesses looking to better engage their learners. More overt game materials, including custom computer games for training new hires, are growing in popularity. aptaraeditor.

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e-Clippings (Learning As Art): Generational Change in the U.S. Military (strategy+business)

Mark Oehlert

Military (strategy+business) ( strategy +business link ) I think this article is nice treatment of the generational shift as it may play out in the U.S. Military (strategy+business) : Comments The comments to this entry are closed. Uranium Ore on eBay. » December 07, 2007 Generational Change in the U.S.