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Gartner has identified the Learning Experience Platforms as a market segment in Corporate Learning Suites: what does this mean?

Coorpacademy

New learning models have emerged within organizations these past years thanks to the impulsion of a wider ecosystem dedicated to offer various and differentiating learning experiences to the end-user. The Corporate Learning market is already a multi-billion market, and growing by the minute. Those are just a few examples.

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Docebo: The hottest learning tech company in years

Docebo

The Learning Technology market is big. In fact, the entire learning tech market is now over $4 Billion in size and it continues to be one of the most dynamic technology markets in the world. Not only do companies buy learning tools to train and upskill employees, but many companies also sell learning as a product.

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Gamification: How Gamification Benefits Corporate Learning

Designing Digitally

Web-based gamified learning is the best way forward. This mode of training has immense ability to improve the speed and quality of corporate training. Gamification provides engaging and effective learning experiences to corporate learners that actually demonstrate positive results. .

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The foundations of innovation in L&D

E-Learning Provocateur

There are two sides of the innovation coin in corporate learning & development: technology and pedagogy. Traditional ways of learning in the workplace are, by definition, ingrained in the psyche of the vast majority of the workforce. The former is rather obvious and is often conflated with the term innovation.

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How Gamification Will Impact Corporate Learning

EI Design

At EI Design, we have been crafting gamification for serious learning (corporate learning) for over two years now. We now see a maturing in corporates’ understanding of its true potential and how a well-crafted gamification solution can create the right learning impact. How Does Gamification Impact Learning?

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How to Increase Learner Retention from Compliance Training… and Reduce Boredom

Knowledge Guru

No one wants to take compliance training, yet a huge percentage of corporate learning is centered around compliance. Focusing too much on a fun, novel approach can lead to training that is not linked well to learning principles. They will also retain more of what they learn because the content is relevant. What gives?

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The Game Agency Named to 2019 Training Industry Top 20TM Gamification Companies List

The Game Agency

Stamford, CT – July 30, 2019 – The Game Agency has been named to the 2019 Top Training Companies List for the gamification sector of the learning and development market for the third year in a row. We’ve seen a 418% growth in players on the The Training Arcade ® platform versus last year. says Managing Partner, Stephen Baer.