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Second Life Happenings: CEO Steps Down (again)

Kapp Notes

Here is what he wrote on the Second Life blog. With the above cited article containing quotes like: Scott Diener, associate director for information-technology services at the University of Auckland, said his institution was “very likely to move out of Second Life.” However, do I think Second Life is going away?

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Volatility in 3D Virtual World Industry

Kapp Notes

There is a great deal of "churn" in the 3D virtual immersive environment space. I think it is natural churn in a market that is fast emerging but some of that churn can seem unfriendly and one can certainly see the industry as "half-full" as the analogy goes. And Massively , a blog that provides daily information about MMOs.

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Second Life Webinar-Today

Kapp Notes

ID Stadium which is used for in-world presentations. Today I am presenting a webinar titled " Second Life in Education " for NETWORKS which is is a National Science Foundation Resource Center that is focused on the advancement of semiconductor, automated manufacturing, and electronics education. Virtual Jeans=Real Jeans.

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Anders Gronstedt Discusses How to Lead Learning Sessions in Virtual Worlds

Kapp Notes

The other day, I was speaking with virtual world learning expert Anders Gronstedt about teaching in a 3D virtual immersive environment. Anders provided some great insights for anyone who is conducting a class or session in a 3D virtual immersive environment. Competencies in leading virtual worlds learning programs.

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Online, en masse

Learning with e's

Photo by William White on unsplash Still other virtual clans are emerging from the cultures surrounding online leisure activities such as massively multiplayer online role-playing games (MMORPGs), strategy games and transnational special interest groups that meet en masse, online.

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TCC09: Digital User-Generated Content and Our Emerging Digital Literacy

Experiencing eLearning

This preliminary study uses examples of digital user-generated content, specifically digital stories and movies, to examine the types of information that appear to convey effectively. What kind of information can we create, how does meaning making happen? Would like to do a similar study in Second Life–more global audience.

Digital 170
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Getting Ready for the Next Disruptions in Training and Education

Learningtogo

In the early 1600s, a spectacle maker, Hans Lippershey , invented the telescope (at least in the Western world.) More recently, the emergence of a brand-new scientific discipline, the neurosciences , emerged from a similar cocktail of disruptive events: A new instrument ( Functional Resonance Imaging (fMRI) and other technologies).