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Open Learning Network vs Informal Learning Environment

E-Learning Provocateur

Mine is the Informal Learning Environment (ILE). These components work in tandem with the LMS and system reports, which in turn comprise the core components of the Formal Learning Environment (FLE). I see the OLN as a solution for monitoring the student’s progress during a program of study in the digital age. Amen to that.

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Revolutionizing Employee Training: McDonald’s POS Training Simulator

Epilogue Systems

These simulators offer a risk-free environment for learners to practice and hone their skills. But its impact goes beyond just button-mashing. Master time management: With its fast-paced nature, the simulator teaches players the importance of efficiency and time management in a high-pressure environment.

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What Is Gamification and How Can It Boost User Engagement?

Docebo

Implementing an LMS with gamification features benefits more than millennials because it satisfies everyone’s desire to one-up each other. It allows you to assign points to questions, or courses, so users can unlock badges based on certain achievements to level up and jockey for rank in your company’s leaderboard.

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The Top Five Ingredients for a Perfect Training Recipe

Litmos

There’s something for everyone — turkey, mashed potatoes, veggies and – of course — pumpkin pie. It’s a lot like your company’s training program, right? Just as a good pumpkin pie isn’t made only of pumpkin and Thanksgiving dinner is more than just turkey, a well-rounded training program isn’t made up of just one thing either.

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Digital Interaction Design to Tangible Interaction Design

Upside Learning

Tangible interaction designers must use traditional interaction design, engineering, computing, and robotics in a mash-up of skills and methods. The simplest program relates inputs directly to outputs (”when this lid is opened, the lights go out”). Tangible interaction is the physical embodiment of computation.

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Why Your Organization Needs Collaborative Learning

NovoEd

NovoEd’s online learning program is designed to enhance the potential of this type of learning experience. The timing is right for a mash-up of a collaborative learning system and an efficient, scalable online learning platform. More Than One Way up the Mountain.

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Vision 2016 - An Interview with Todd Kasenberg

Raptivity

More about Todd here: [link] Below are excerpts from the interview: What are some of the key eLearning trends that you think would surface, or pick up, in 2016? As a voice of caution, I will say that we still find ourselves in an environment with a lot of compliance training and, as a consequence, lengthy programs.